Commit History

Autor SHA1 Mensaxe Data
  codex 8fb016cc3e Fix RenderState Parameters Leaking Between Renders (#2130) %!s(int64=2) %!d(string=hai) anos
  Trass3r b86310b1c5 add debug groups for shadow draw calls (#2126) %!s(int64=2) %!d(string=hai) anos
  codex d89e3799a6 Fixes Issue #2082 (AlphaBlendModeTest) (#2084) %!s(int64=2) %!d(string=hai) anos
  codex f12665e8dd made code more readable and added hashcode and equals methods to AnimationList %!s(int64=2) %!d(string=hai) anos
  codex a9fbf3c5c8 added equals and hashcode to gltf and scene keys %!s(int64=2) %!d(string=hai) anos
  llzen44 c9d10eb6ff Geometry constructor with material. (#2113) %!s(int64=2) %!d(string=hai) anos
  Stephen Gold 58365c4b8a Increase MAX_DEFINES in DefineList (re-do) (#2116) %!s(int64=2) %!d(string=hai) anos
  codex 5975b3f791 Partial fix for Issue #2087 (NegativeScaleTest) (#2091) %!s(int64=2) %!d(string=hai) anos
  Stephen Gold 53301c79f4 Merge pull request #2086 from codex128/issue2083 %!s(int64=2) %!d(string=hai) anos
  codex 5006fd95ae SceneGraphIterator (#2080) %!s(int64=2) %!d(string=hai) anos
  Riccardo Balbo 09bb11c4e0 Remove unused test files %!s(int64=2) %!d(string=hai) anos
  Riccardo Balbo bde449c8fc Add test for #2083 #2086 %!s(int64=2) %!d(string=hai) anos
  Author: codex e440f318bf Squashed commit of the following: %!s(int64=2) %!d(string=hai) anos
  Riccardo Balbo af075f24a7 Print binding of problematic uniforms in assert message %!s(int64=2) %!d(string=hai) anos
  Riccardo Balbo 51597f5c9a Prevent updateShadowCamera from corrupting shadowCam matrix when there isn't any visible shadow caster in scene. Discovered in #2111 %!s(int64=2) %!d(string=hai) anos
  Toni Helenius 231f75cd9e Fix #1997 (shadows on hardware-accelerated morph animations) (#2111) %!s(int64=2) %!d(string=hai) anos
  Riccardo Balbo 88813e27a0 Never return the cached spatial directly: prevent the manipulation of the first instance of a spatial from poisoning the cache. (#2104) %!s(int64=2) %!d(string=hai) anos
  Riccardo Balbo cafa271a4f Update vscode config (#2105) %!s(int64=2) %!d(string=hai) anos
  Riccardo Balbo a0b79a1c48 Fix Gltf imported spatial names (#2103) %!s(int64=2) %!d(string=hai) anos
  Riccardo Balbo d90c61d2e4 Test Gltf morphs for #2109 %!s(int64=2) %!d(string=hai) anos
  codex d80278c574 Fixes GLTF Import of Morph Animations (#2109) %!s(int64=2) %!d(string=hai) anos
  Stephen Gold 7e81ac6759 build using Gradle v7.6.3 %!s(int64=2) %!d(string=hai) anos
  codex 641f1cee59 Fixes XML Map Export (#2093) %!s(int64=2) %!d(string=hai) anos
  Riccardo Balbo 6398ecdfd1 Disable shadows for sky (#2100) %!s(int64=2) %!d(string=hai) anos
  Riccardo Balbo dbfe93d282 Improve GL Debug (#2102) %!s(int64=2) %!d(string=hai) anos
  codex eb8523cbc3 Fixes Issue #2085 (KHR_materials_emissive_strengh extension) (#2088) %!s(int64=2) %!d(string=hai) anos
  tonihele 99f3e08744 auto-format %!s(int64=2) %!d(string=hai) anos
  Toni Helenius aae7945973 Use shutdownNow to prevent failed launches just hanging in Thread.sleep %!s(int64=2) %!d(string=hai) anos
  Toni Helenius d053625ebb Use synchronized block %!s(int64=2) %!d(string=hai) anos
  Riccardo Balbo 7c20f9519a Disable auto format workflow %!s(int64=2) %!d(string=hai) anos