Commit History

Author SHA1 Message Date
  sha..rd 928345295b * Javadocs for com.jme3.renderer 14 years ago
  sha..rd a8533e5378 * Fixed crash in TestDepthOfField 14 years ago
  Kae..pl 068b6a9943 Input stream closing in blender input stream. 14 years ago
  Kae..pl f914018dc5 Small fix to name fetching from structure. 14 years ago
  rem..om 10efb37490 Water Filter : removed textureOffset from glsl 1.0 shader 14 years ago
  rem..om 95e709f820 Water Filter : underwater shader 14 years ago
  nor..67 fae5029629 - fix old material use 14 years ago
  nor..67 5f9da6f1e8 - remove default "update drivers" message from jMP error screen on startup 14 years ago
  nor..67 d4baac1e6b - fix material error 14 years ago
  ant..om b8d1073014 Introduced a new Namer class, so the heightmap tiles' names can be generated independent from the terrain system. 14 years ago
  kim..ng 5461d56ac6 Android: Added proper OpenGL ES version detection and a best EGL Config Chooser 14 years ago
  sha..rd 8cbb0f210d * Small javadoc fixes 14 years ago
  sha..rd 95cdde7f53 * Javadocs for com.jme3.material 14 years ago
  sha..rd d03683deca * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 years ago
  sha..rd 34c98682c1 * Fixed issue with MatParamTexture loading in J3O files 14 years ago
  sha..rd 80900a8d64 * Moved MatParamTexture out of the Material class (might break loading of old j3o models ..) 14 years ago
  sha..rd 4079aeab5e * Fix some formatting issues in com.jme3.animation package.html 14 years ago
  sha..rd 913d3ec963 * Javadocs for com.jme3.input 14 years ago
  sha..rd 58626202f0 * Javadocs for com.jme3.effect 14 years ago
  sha..rd 6b96a6f282 * Javadocs for com.jme3.light 14 years ago
  nor..67 84f32a2566 - fix emitter compile error 14 years ago
  nor..67 65d9e9a9d8 - fix emitter compile error 14 years ago
  sha..rd 66bf6b20b9 * RenderState.copyMergedTo() now properly combines stencil state 14 years ago
  sha..rd dce2dd2eb1 * Deleted StencilFunction and replaced it with TestFunction (in case it will be used in more than one place) 14 years ago
  sha..rd 87116ba4bc * Fixed eclipse project by adding missing entries to classpath file 14 years ago
  rem..om 3f707fb44a GeometryBatchFactory now retain original Lod informations thanks to Rickard 14 years ago
  kim..ng f42b7e8f83 Android: Added pressure to touch event and allow standard jme images as cube maps 14 years ago
  kim..ng 443e49925d Android: added pressure to TouchEvent, fixed trigger handling 14 years ago
  ant..om 7d5adb24c3 bugfix: terrainQuads were translated using a constant 2, now it uses localScale isntead 14 years ago
  sha..rd 36db85980b * Fixed issue where Ogre3D models with more than 4 bones per vertex would crash 14 years ago