提交历史

作者 SHA1 备注 提交日期
  roo..li 951b650119 Updated SDK Palette to no longer use C-style object names -_- 12 年之前
  roo..li 6f56c63703 Updated SDK Palette to include DirctionalShadow Renderer and Filter. 12 年之前
  jul..se 92757f8a9d Sends all key events (including repeat events) in the JOGL NEWT backend 12 年之前
  jul..se 166373230c Possible fix for the bug on compressed DDS textures in the JOGL backend 12 年之前
  jul..se b7042af8ce Switches to JOGL 2.0.2, reverts my mistake 12 年之前
  jul..se e877d1f8c9 Switches to JOGL 2.0.2 12 年之前
  rem..om 07477b0be8 cloneForSpatial in LodControl now properly calls super.cloneForSpatial 12 年之前
  rem..om b61192d71e Formated LodControl before fixing a cloning issue 12 年之前
  bre..om a33c7394e3 Slightly improved the terrain paint tool. Changed the terrain flatten tool to match documentation 12 年之前
  Kae..pl bf4447bc46 Feature: loading separate UV sets defined by user and loading LightMap. 12 年之前
  bre..om d2d86d649b switched the colors for Y & Z in the axis marker 12 年之前
  rem..om b577a6c336 Fixed an issue with multiple shadow renderers. 12 年之前
  nor..67 044ec5d66f SDK: 12 年之前
  rem..om 55b2afde82 Made the DebugKeysAppState output something that you just have to copy paste into your code when outputing the position and rotation of the camera. 12 年之前
  rem..om 20123c74ea SDK : Scene composer MoveManager now accounts for parent node scale when moving a spatial in the scene composer. This is to avoid the spatial to "jump" when starting moving. 12 年之前
  rem..om e8d38b75f9 SDK : Scene composer : re introduced switch to front view with nupad 1 (not sure why it was removed in the first place) 12 年之前
  rem..om b0eb3b31a5 SDK : fixed an issue causing audio nodes to "fly around" when attached to a sub node with non zero translations. 12 年之前
  rem..om 7e28558ece SDK : fixed an issue causing "scene graph updated from another thread " error int he scenecomposer when adding an audio node 12 年之前
  iwg..ic a1316b4514 Android: Fix issue with AndroidHarness trying to pause audio after app.stop() closed down the audio renderer 12 年之前
  nor..67 2143e17d99 SDK: 12 年之前
  rem..om 9f6c42f568 fixed imports in HelloTerrain, and made the same changes as in HelloCollision in HelloTerrainCollision 12 年之前
  rem..om 5962b6cc39 Removes the use of the deprecated Box contructor with the mesh origin in HelloPicking, made the crosshair properly centered. Also updated the wiki 12 年之前
  roo..li 2224767cbe Removed depricated material example in hellomaterial, refactored some object names 12 年之前
  nor..67 6baff6f8d9 SDK: 12 年之前
  roo..li 3445985717 Replaced depricated material example in Palette by a colored code sample snippet 12 年之前
  nor..67 59857d7bc3 SDK: 12 年之前
  rem..om e36241e74b Removes the use of the deprecated Box contructor with the mesh origin in HelloPhysics. Also updated the wiki 12 年之前
  rem..om b01ac95cfc Removes the use of the deprecated Box contructor with the mesh origin in HelloNode. also updated the wiki and made the screenshot up to date to what the tutorial produces 12 年之前
  rem..om 191e619bcc Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki and made the screenshot up to date to what the tutorial produces 12 年之前
  rem..om c576d47c15 Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki 12 年之前