Kai Boernert
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96b355e38c
added inertia manipulating methods
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8 years ago |
travis-ci
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ec6c32ecdc
[ci skip] bullet: update osx natives
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8 years ago |
travis-ci
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e12261eaa5
[ci skip] bullet: update linux natives
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8 years ago |
Riccardo Balbo
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af60797efd
Update to bullet 2.86.1 (#698)
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8 years ago |
Dennis
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02bc779866
Update com_jme3_bullet_objects_PhysicsRigidBody.cpp (#702)
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8 years ago |
javasabr
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642b9f4d39
added dependences to native libs
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8 years ago |
javasabr
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97efa6be65
We need to update lwjgl from 3.0.0 to 3.1.0(3.1.2 requires to change code), because start from the version they use other solution with native libraries and other user can overwrite these dependences from jME.
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8 years ago |
Nehon
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de009e2ea7
Added the Glow technique to PBR material so that it can work with the bloom filter.
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8 years ago |
Julien Gouesse
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0dc65efc25
Merge pull request #701 from shamanDevel/opencl-gc-patch
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8 years ago |
Sebastian Weiß
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3a7dedeba0
formatting, as always :(
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8 years ago |
Sebastian Weiß
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28e4c9848f
Removed call to Runtime.getRuntime().gc() every 10 frames, added call to Reference.clear() when an object is explicitly deleted.
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8 years ago |
Alexandr Brui
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6785087057
Added a possibility to resize env cameras. (#699)
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8 years ago |
Alexandr Brui
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6e5e85f7ac
Update the water filter (#693)
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8 years ago |
Alexandr Brui
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3058c218c5
Added missed imports. (#691)
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8 years ago |
Alexandr Brui
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10bc250db7
Fix of the one parameter of shadows render. (#688)
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8 years ago |
empirephoenix
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b21cff5cfa
Merge pull request #687 from JavaSaBr/fix_lwjgl_buffer_2
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8 years ago |
NemesisMate
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edd9a78291
Added alpha blending option to terrain lightings to allow alpha stencil textures. (#689)
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8 years ago |
javasabr
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a50b1f1d2f
added synchronizing during freeing memory from a deallocator.
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8 years ago |
empirephoenix
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c6f1da0602
Merge pull request #684 from JavaSaBr/fix_lwjgl_buffer
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8 years ago |
Nehon
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6ed4abf29e
ShaderNodes: changed the way condition are used for variable declaration.
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8 years ago |
javasabr
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51876d6ada
to prev.
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8 years ago |
javasabr
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76cd4e6eca
added support multi-threading allocations for LWJGL Buffer Allocator.
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8 years ago |
Nehon
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85dc89b0aa
Shader Nodes: changed the way uniforms were replaced in the code, they are now assigned as any other input except for samplers that can't be assigned.
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8 years ago |
Nehon
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385d2caeed
Shader Nodes: Shader compatibility for texture function is now handled at generation time
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8 years ago |
Alexandr Brui
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8abf23b2f2
Added missed gl versions (#680)
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8 years ago |
empirephoenix
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b56c9c79fc
Merge pull request #679 from stephengold/master
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8 years ago |
empirephoenix
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a2d7ec7f95
Merge pull request #683 from jmecn/master
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8 years ago |
Yan
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22d73a57cd
Update UniformBinding.java
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8 years ago |
Yan
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e67cb0b0a9
Merge pull request #1 from jMonkeyEngine/master
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8 years ago |
Nehon
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54f283e8d2
Fixed an issue where the color space of a texture mat param was disregarded when loaded from a j3o.
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8 years ago |