Kai Boernert
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96b355e38c
added inertia manipulating methods
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8 年之前 |
travis-ci
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ec6c32ecdc
[ci skip] bullet: update osx natives
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8 年之前 |
travis-ci
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e12261eaa5
[ci skip] bullet: update linux natives
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8 年之前 |
Riccardo Balbo
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af60797efd
Update to bullet 2.86.1 (#698)
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8 年之前 |
Dennis
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02bc779866
Update com_jme3_bullet_objects_PhysicsRigidBody.cpp (#702)
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8 年之前 |
javasabr
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642b9f4d39
added dependences to native libs
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8 年之前 |
javasabr
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97efa6be65
We need to update lwjgl from 3.0.0 to 3.1.0(3.1.2 requires to change code), because start from the version they use other solution with native libraries and other user can overwrite these dependences from jME.
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8 年之前 |
Nehon
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de009e2ea7
Added the Glow technique to PBR material so that it can work with the bloom filter.
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8 年之前 |
Julien Gouesse
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0dc65efc25
Merge pull request #701 from shamanDevel/opencl-gc-patch
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8 年之前 |
Sebastian Weiß
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3a7dedeba0
formatting, as always :(
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8 年之前 |
Sebastian Weiß
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28e4c9848f
Removed call to Runtime.getRuntime().gc() every 10 frames, added call to Reference.clear() when an object is explicitly deleted.
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8 年之前 |
Alexandr Brui
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6785087057
Added a possibility to resize env cameras. (#699)
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8 年之前 |
Alexandr Brui
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6e5e85f7ac
Update the water filter (#693)
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8 年之前 |
Alexandr Brui
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3058c218c5
Added missed imports. (#691)
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8 年之前 |
Alexandr Brui
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10bc250db7
Fix of the one parameter of shadows render. (#688)
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8 年之前 |
empirephoenix
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b21cff5cfa
Merge pull request #687 from JavaSaBr/fix_lwjgl_buffer_2
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8 年之前 |
NemesisMate
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edd9a78291
Added alpha blending option to terrain lightings to allow alpha stencil textures. (#689)
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8 年之前 |
javasabr
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a50b1f1d2f
added synchronizing during freeing memory from a deallocator.
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8 年之前 |
empirephoenix
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c6f1da0602
Merge pull request #684 from JavaSaBr/fix_lwjgl_buffer
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8 年之前 |
Nehon
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6ed4abf29e
ShaderNodes: changed the way condition are used for variable declaration.
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8 年之前 |
javasabr
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51876d6ada
to prev.
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8 年之前 |
javasabr
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76cd4e6eca
added support multi-threading allocations for LWJGL Buffer Allocator.
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8 年之前 |
Nehon
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85dc89b0aa
Shader Nodes: changed the way uniforms were replaced in the code, they are now assigned as any other input except for samplers that can't be assigned.
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8 年之前 |
Nehon
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385d2caeed
Shader Nodes: Shader compatibility for texture function is now handled at generation time
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8 年之前 |
Alexandr Brui
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8abf23b2f2
Added missed gl versions (#680)
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8 年之前 |
empirephoenix
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b56c9c79fc
Merge pull request #679 from stephengold/master
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8 年之前 |
empirephoenix
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a2d7ec7f95
Merge pull request #683 from jmecn/master
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8 年之前 |
Yan
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22d73a57cd
Update UniformBinding.java
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8 年之前 |
Yan
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e67cb0b0a9
Merge pull request #1 from jMonkeyEngine/master
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8 年之前 |
Nehon
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54f283e8d2
Fixed an issue where the color space of a texture mat param was disregarded when loaded from a j3o.
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8 年之前 |