rem..om
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9f6c42f568
fixed imports in HelloTerrain, and made the same changes as in HelloCollision in HelloTerrainCollision
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12 years ago |
rem..om
|
5962b6cc39
Removes the use of the deprecated Box contructor with the mesh origin in HelloPicking, made the crosshair properly centered. Also updated the wiki
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12 years ago |
roo..li
|
2224767cbe
Removed depricated material example in hellomaterial, refactored some object names
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12 years ago |
nor..67
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6baff6f8d9
SDK:
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12 years ago |
roo..li
|
3445985717
Replaced depricated material example in Palette by a colored code sample snippet
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12 years ago |
nor..67
|
59857d7bc3
SDK:
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12 years ago |
rem..om
|
e36241e74b
Removes the use of the deprecated Box contructor with the mesh origin in HelloPhysics. Also updated the wiki
|
12 years ago |
rem..om
|
b01ac95cfc
Removes the use of the deprecated Box contructor with the mesh origin in HelloNode. also updated the wiki and made the screenshot up to date to what the tutorial produces
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12 years ago |
rem..om
|
191e619bcc
Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki and made the screenshot up to date to what the tutorial produces
|
12 years ago |
rem..om
|
c576d47c15
Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki
|
12 years ago |
rem..om
|
e530cf9ad6
Removes the use of the deprecated Box contructor with the mesh origin in HelloJME3. also updated the wiki
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12 years ago |
rem..om
|
97ccd701fe
Used var-args to register input listeners to the inpurManager in HelloInput instead of creating a string arrays. Also updated the wiki
|
12 years ago |
rem..om
|
01d8f36a52
Changed the way the walkDirection is computed in HelloCollision to avoid instatiating vector3f on each update. Also updated the wiki to reflect the change
|
12 years ago |
rem..om
|
7c5571070c
fixed Hello Audio tutorial, also updated the wiki, and added an important note about positional audio
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12 years ago |
roo..li
|
82324a385e
replaced a thrown exception with a logger warning
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12 years ago |
rem..om
|
b143904913
Android renderer : fixed issue where parsing opengl es version was failing on some device and causing a crash
|
12 years ago |
rem..om
|
aa325fc854
Fixed an issue with where one couldn't have several Shadow renderers in the same scene
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12 years ago |
roo..li
|
a457d2d922
helloworld: updated depricated Box() constructor and object names
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12 years ago |
rem..om
|
9fb93e8f7a
SDK LodGenerator Tool, fixed some typos
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12 years ago |
rem..om
|
96599c21d8
One can now generate lod levels on a geometry from the scene explorer (in the Tools contex menu).
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12 years ago |
rem..om
|
aa55fb6c61
Removed asserts from LodGenerator.
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12 years ago |
iwg..ic
|
20d5565cb7
Added a little offset to the physics ray to correct detecting onGround
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12 years ago |
nor..67
|
158f429223
SDK:
|
12 years ago |
nor..67
|
a4d87147e5
SDK:
|
12 years ago |
rem..om
|
ee8e6c71b6
SDK, the tangent binormal generator tool now has a wizard to choose options. Default has the same behavior as before
|
12 years ago |
rem..om
|
cb90159e81
- TangentBinormalGenerator : not joining the similar vertices for computing tangents when not splitting mirrored vertices seems to yeild worse artifacts than before.
|
12 years ago |
rem..om
|
e373d160d9
- put back previous API for TangentBinormalGenerator generate method
|
12 years ago |
rem..om
|
a1533a407b
- TangentBinormalGenerator now splits vertices with mirrored uvs. This is an optional operation.
|
12 years ago |
rem..om
|
93aa3cd37b
- Fixed issue introduced in last change of Mesh write method. Hardware Skinning buffers were not properly ignored at save time in some rare cases, and were causing a crash
|
12 years ago |
Zer..om
|
e58d47c28d
Reverted previous change. Use geometry.center() instead.
|
12 years ago |