nor..67
|
a724165a33
- update MaterialEditor to use getValueAsString()
|
14 年之前 |
sha..rd
|
ff344c6a96
* Added MatParam.getValueAsString() to print out the material param value as it would appear in a J3M file.
|
14 年之前 |
sha..rd
|
bb238c3c99
* Fixed bug with OGG audio having incorrect length
|
14 年之前 |
sha..rd
|
c3b060be6d
* Fixed bug with WAV audio getting truncated on import
|
14 年之前 |
nor..67
|
b24b3f78d4
- add suppress warnings for Spatial.getUserData()
|
14 年之前 |
nor..67
|
554a088ef1
- remove VehicleCreator from windows menu
|
14 年之前 |
nor..67
|
0e6e586c05
- some cleanups in Material Editor
|
14 年之前 |
nor..67
|
6407e5617d
- use paul's awesome generics magic in Spatial.getUserData
|
14 年之前 |
nor..67
|
5c21723435
- account for flipped textures in material->j3m creation
|
14 年之前 |
nor..67
|
93308146ea
- fix Color and Texture2D values in j3m creation using regex
|
14 年之前 |
rem..om
|
23e17164da
Fixed ogreComplexAnim scale
|
14 年之前 |
rem..om
|
9c996bfc6d
Ragdoll :
|
14 年之前 |
sha..rd
|
cbbb261828
* Made sync system deprecated
|
14 年之前 |
nor..67
|
b9870753fc
- add "last selected" available via SceneExplorer
|
14 年之前 |
rem..om
|
916f4f203c
Ragdoll :
|
14 年之前 |
rem..om
|
0a82e1ee11
Lolilol the ragdoll
|
14 年之前 |
nor..67
|
c6a3a78b1e
- show correct material j3m in SceneExplorer
|
14 年之前 |
nor..67
|
6cab407283
- change tool wizard actions to use AWT-safe org.openide.Node instead of spatial
|
14 年之前 |
nor..67
|
33596cb88f
- serialize light&camera name
|
14 年之前 |
nor..67
|
d5db0aef1f
- add name to camera and light (not being part of the scenegraph is no reason to be nameless)
|
14 年之前 |
PSp..om
|
041f47157d
Modified serializer to throw an exception if it tries
|
14 年之前 |
nor..67
|
d1d082156f
- use JmeFormatter in jMP output window
|
14 年之前 |
nor..67
|
0e10f7bdc3
- fix logging to only replace logger for jme3 packages
|
14 年之前 |
sha..rd
|
90bf137894
* Added new renderer capability: NonPowerOfTwoTextures
|
14 年之前 |
nor..67
|
b6386751e4
- refresh parent and created folder after model import
|
14 年之前 |
sha..rd
|
86a4ad3718
* J3O files will now automatically load J3M files if they were loaded via assetManager.loadMaterial()
|
14 年之前 |
sha..rd
|
b774630160
* TextureKey.equals() now takes into account flip Y flag
|
14 年之前 |
nor..67
|
07f9cf0d23
- remove updateModelBounds() call from BasicGame template
|
14 年之前 |
nor..67
|
9ef10e5ac7
- remove deprecated material data from BasicGame template Main.java
|
14 年之前 |
rem..om
|
db8034d894
Node : fixed setTransformRefresh to properly set the transform refresh to all the node's children.
|
14 年之前 |