rem..om
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b01ac95cfc
Removes the use of the deprecated Box contructor with the mesh origin in HelloNode. also updated the wiki and made the screenshot up to date to what the tutorial produces
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12 лет назад |
rem..om
|
191e619bcc
Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki and made the screenshot up to date to what the tutorial produces
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12 лет назад |
rem..om
|
c576d47c15
Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki
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12 лет назад |
rem..om
|
e530cf9ad6
Removes the use of the deprecated Box contructor with the mesh origin in HelloJME3. also updated the wiki
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12 лет назад |
rem..om
|
97ccd701fe
Used var-args to register input listeners to the inpurManager in HelloInput instead of creating a string arrays. Also updated the wiki
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12 лет назад |
rem..om
|
01d8f36a52
Changed the way the walkDirection is computed in HelloCollision to avoid instatiating vector3f on each update. Also updated the wiki to reflect the change
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12 лет назад |
rem..om
|
7c5571070c
fixed Hello Audio tutorial, also updated the wiki, and added an important note about positional audio
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12 лет назад |
roo..li
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82324a385e
replaced a thrown exception with a logger warning
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12 лет назад |
rem..om
|
b143904913
Android renderer : fixed issue where parsing opengl es version was failing on some device and causing a crash
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12 лет назад |
rem..om
|
aa325fc854
Fixed an issue with where one couldn't have several Shadow renderers in the same scene
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12 лет назад |
roo..li
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a457d2d922
helloworld: updated depricated Box() constructor and object names
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12 лет назад |
rem..om
|
9fb93e8f7a
SDK LodGenerator Tool, fixed some typos
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12 лет назад |
rem..om
|
96599c21d8
One can now generate lod levels on a geometry from the scene explorer (in the Tools contex menu).
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12 лет назад |
rem..om
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aa55fb6c61
Removed asserts from LodGenerator.
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12 лет назад |
iwg..ic
|
20d5565cb7
Added a little offset to the physics ray to correct detecting onGround
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12 лет назад |
nor..67
|
158f429223
SDK:
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12 лет назад |
nor..67
|
a4d87147e5
SDK:
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12 лет назад |
rem..om
|
ee8e6c71b6
SDK, the tangent binormal generator tool now has a wizard to choose options. Default has the same behavior as before
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12 лет назад |
rem..om
|
cb90159e81
- TangentBinormalGenerator : not joining the similar vertices for computing tangents when not splitting mirrored vertices seems to yeild worse artifacts than before.
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12 лет назад |
rem..om
|
e373d160d9
- put back previous API for TangentBinormalGenerator generate method
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12 лет назад |
rem..om
|
a1533a407b
- TangentBinormalGenerator now splits vertices with mirrored uvs. This is an optional operation.
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12 лет назад |
rem..om
|
93aa3cd37b
- Fixed issue introduced in last change of Mesh write method. Hardware Skinning buffers were not properly ignored at save time in some rare cases, and were causing a crash
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12 лет назад |
Zer..om
|
e58d47c28d
Reverted previous change. Use geometry.center() instead.
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12 лет назад |
Zer..om
|
81d7a145a7
Added the ability to create a quad with the origin at the center.
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12 лет назад |
nor..67
|
413bbbf680
SDK:
|
12 лет назад |
nor..67
|
d5569d0861
SDK:
|
12 лет назад |
nor..67
|
3f607632d4
SDK:
|
12 лет назад |
nor..67
|
d6b6be4dc9
SDK:
|
12 лет назад |
nor..67
|
4f25942533
SDK:
|
12 лет назад |
nor..67
|
a4f268860f
SDK:
|
12 лет назад |