nor..67
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b3dc16535f
- add current iOS code
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13 years ago |
nor..67
|
8b9b09e4cd
SDK:
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13 years ago |
Kae..pl
|
1b04d13f3e
Bugfix: making sure that the first and last bevel line is parallel to its neighbour in curves that have bevel applied (that is how blender works)
|
13 years ago |
PSp..om
|
ff155b4d78
Added the ability to set the overall alpha for a BitmapText.
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13 years ago |
jul..om
|
af3e3a74f5
Uses the proper string as attribute name to get its location (and now the shader-based renderer relying on JOGL 2.0 is operational)
|
13 years ago |
jul..om
|
36f95cdf09
Uses the proper string as uniform name to get its location
|
13 years ago |
jul..om
|
fc56b7dcbf
Allows to enable the debug pipeline
|
13 years ago |
nor..67
|
816842d1e1
SDK:
|
13 years ago |
jul..om
|
3e362bd611
Removes some dead code and fixes the V-sync
|
13 years ago |
rem..om
|
a5b8b48ea1
fixed an isue in shadow shaders where shadows outside of the shadowZExtend were dark instead of light.
|
13 years ago |
rem..om
|
f7db40695f
fixed javadoc in PSSMShadowFilter
|
13 years ago |
jul..om
|
34c8f82792
Drives the canvas renderable so that something has a chance to be renderer with JOGL 2.0
|
13 years ago |
nor..67
|
e50cbc5f44
SDK:
|
13 years ago |
nor..67
|
3da079251a
SDK:
|
13 years ago |
nor..67
|
d30f6fe686
SDK:
|
13 years ago |
nor..67
|
b41952025b
SDK:
|
13 years ago |
nor..67
|
24712d4170
SDK:
|
13 years ago |
jul..om
|
23fd08ac45
Displays the right display mode with the logger
|
13 years ago |
jul..om
|
b76bffcd2f
Fixes a minor threading problem and removes useless imports
|
13 years ago |
jul..om
|
e4d776ae0e
Initializes ALUT (JOAL) in the static initializer to avoid freezing everything
|
13 years ago |
jul..om
|
03fe815bd2
Avoids initializing the display twice (work in progress)
|
13 years ago |
jul..om
|
965b595384
Sets the input sources to avoid throwing a NullPointerException and sets the proper size to the canvas
|
13 years ago |
nor..67
|
37f8447896
- move JOGL audio renderer to correct package
|
13 years ago |
nor..67
|
84d3ae06de
- move JOGL audio renderer to correct package
|
13 years ago |
jul..om
|
baeb7d7de8
Adds a few missing features into the shader-based renderer relying on JOGL 2.0
|
13 years ago |
jul..om
|
7fdc6bbe46
Adds a few missing features into the shader-based renderer relying on JOGL 2.0
|
13 years ago |
jul..om
|
87e6ea3230
Adds a few missing features into the shader-based renderer relying on JOGL 2.0
|
13 years ago |
jul..om
|
772c977e15
Adds a few missing features into the shader-based renderer relying on JOGL 2.0
|
13 years ago |
jul..om
|
80f94431d9
Adds a few missing features into the shader-based renderer relying on JOGL 2.0
|
13 years ago |
jul..om
|
f75b45aff7
Adds a few missing checks into the initialization sequence of the shader-based renderer relying on JOGL 2.0
|
13 years ago |