rem..om
|
b918c707b8
Implemented a Lod Generator based on Ogre progressive mesh
|
12 anos atrás |
sha..RD
|
dec182b13f
* Fixed assertion error bug in NativeObjectManager.deleteAllObjects()
|
12 anos atrás |
iwg..om
|
1ac240e971
Android: fix missing period in javadoc
|
12 anos atrás |
iwg..ic
|
7e09bf035f
SDK: Update global library settings for Android OpenAL Soft
|
12 anos atrás |
iwg..ic
|
e952620640
SDK: Update location of Android OpenAL Soft jar file
|
12 anos atrás |
sha..RD
|
725fb33983
* Fixed bug where verts uninfluenced by bones would not work correctly in hardware skinning
|
12 anos atrás |
sha..RD
|
04196e40ea
* When deleting native object, avoid using toString() for logging
|
12 anos atrás |
sha..RD
|
7ecc8790a4
* Added overview / explanation on what Material.render() does
|
12 anos atrás |
rem..om
|
e2614b51c7
fixed JmeBatchRendererBackend that was not properly reseting the forcedRenderState of the renderer causing depth test and depth write to be disable once th first frame was rendered
|
12 anos atrás |
iwg..om
|
4d1e3dc9b5
SDK: Add Android OpenAL Soft to project libraries
|
12 anos atrás |
iwg..om
|
7885dc516e
SDK: Modified description to force update of project template with newer Test classes
|
12 anos atrás |
iwg..om
|
049514df4e
SDK: Add SingleTask Launch Mode to AndroidManifest for new projects to avoid starting a new instance of the app when users hit the Home button and then resume the app.
|
12 anos atrás |
iwg..om
|
4395c45092
SDK: Copy OpenAL Soft to correct library directory
|
12 anos atrás |
iwg..om
|
ce583be446
SDK: Bump version number of mobile-impl.xml to force updates
|
12 anos atrás |
iwg..om
|
bbf88a3090
SDK: Automatically unzip OpenAL Soft libraries in mobile/libs if included in the classpath
|
12 anos atrás |
iwg..om
|
65709a17b6
SDK: Organize imports in MainActivity
|
12 anos atrás |
jul..om
|
b03d6abc33
Switches to GlueGen build 669, JOAL build 435 and JOGL build 989
|
12 anos atrás |
jul..om
|
bcb7922b9d
Removes a typo from NewtKeyInput
|
12 anos atrás |
iwg..om
|
509cc7ba70
Android OpenAL Soft: Clean up some logging
|
12 anos atrás |
sha..RD
|
efa80e0e2d
* Fix syntax error
|
12 anos atrás |
sha..RD
|
d6fbd97482
* Add NativeObject.dispose() which deletes the object from GL driver, and if UNSAFE=true, also native buffers.
|
12 anos atrás |
sha..RD
|
bf2a663022
* Remove deprecated fields from shader class
|
12 anos atrás |
iwg..om
|
66ed9ff986
Add OpenAL Soft
|
12 anos atrás |
iwg..om
|
e727928731
Android: Refactor AndroidAudioRenderer into an interface with 2 implementations (current MediaPlayer/SoundPool and new OpenAL Soft). Added AppSetting that allows AndroidHarness to switch the audio renderer (default is still MediaPlayer/SoundPool).
|
12 anos atrás |
iwg..om
|
96f7b179b5
Android: Copy OpenAL Soft library to dist/opt directory when building the engine. Updated OpenAL Soft jar file.
|
12 anos atrás |
iwg..om
|
58684996f9
Android: Added methods for OpenAL Soft Audio Renderer to pause and resume audio when app is placed in the background
|
12 anos atrás |
Kae..pl
|
7610bfb7aa
Bugfix: fixes to strip box indices and normals computation.
|
12 anos atrás |
Kae..pl
|
217a1a6273
Refactoring: removing AnimData class use in blender importer to make it independent on the OGRE plugin (this way the usage of the importer will not require the presence of Ogre plugin in the classpath).
|
12 anos atrás |
iwg..om
|
c1402b30e9
SDK: Add build support for Android implementation of OpenAL Soft
|
12 anos atrás |
iwg..om
|
785d50f516
Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft
|
12 anos atrás |