Commit History

Author SHA1 Message Date
  nor..67 c00dcbdbea - fix android library copy 14 years ago
  nor..67 acbdfe8337 - add android deployment to SDK 14 years ago
  nor..67 42f3770946 - fix AndroidApplication 14 years ago
  nor..67 f5e02874ac - fix tests 14 years ago
  nor..67 b03bc623a9 - adapt SceneApplication rendering for background rendering of OffViews etc 14 years ago
  nor..67 a2778c2a3c - fix two tests calling render(tpf) 14 years ago
  sha..rd 062507e23e * Render off screen surfaces even if main screen isn't visible 14 years ago
  sha..rd 2f41dcfd48 * More checkFrameBufferError() only when setting an FBO, and not when setting main FB 14 years ago
  sha..rd 045e2a4317 * AssetManager.loadAsset() with null key will throw exception 14 years ago
  Kae..pl 0094d37e0f Loading constraints for blender 2.49 fix (warning is now shown when blender version is 2.50 or higher). 14 years ago
  nor..67 6d3eb9e151 - update applet zip file 14 years ago
  nor..67 641b3c7691 - add automatic data zip creation for lwjgl applet plugin 14 years ago
  nor..67 589b285ba1 - revert update lwjgl to latest 2.8.0-nightly due to MacOSX issues 14 years ago
  nor..67 040d028cf9 - update lwjgl to latest 2.8.0-nightly 14 years ago
  nor..67 7508d6c9bc SDK: 14 years ago
  rem..om 29dbdc08a4 Filters : fixed depth buffer rendering for additionnal passes 14 years ago
  rem..om 90a7917e1a Cinematic : removed accessors with a typo 14 years ago
  nor..67 4cc1909beb SDK: 14 years ago
  nor..67 d293d00867 SDK: 14 years ago
  nor..67 5b59687769 SDK: 14 years ago
  nor..67 d2c60b6f19 SDK: 14 years ago
  sha..rd dd7495185c * Do not use control flow in GLSL version 1.0 in Lighting.frag 14 years ago
  sha..rd f6322b28ec * Fix default value for PssmShadowRenderer intensity 14 years ago
  sha..rd d614244f0f * Consitency between Matrix4f.invertLocal() and Matrix3f.invertLocal(): Now both of them compare determinant to 0 to check if inversion is possible. This fixes an issue with no lighting when a really small scale is applied to scene objects 14 years ago
  sha..rd 71cb644853 * Tried to fix canvas + multisampling bug by creating 1 sample pbuffer 14 years ago
  sha..rd 471f449017 * Fix crash on context.restart(). Reset shader sources when shader itself is reset 14 years ago
  sha..rd 8411ff22e2 * Fix incorrect warning message in OBJLoader 14 years ago
  sha..rd cfbb444b97 * Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups. 14 years ago
  sha..rd f421e2a876 * Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar) 14 years ago
  sha..rd 2d1b2b7948 * Fixed "jME3 ate my mouse" Linux bug when an exception occurs 14 years ago