pspeed42
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c0465b73a8
Added a newFrame() method to UniformBindingManager
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11 年 前 |
pspeed42
|
852ae28605
Removed the redundant camera.update() calls.
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11 年 前 |
pspeed42
|
5d6d2b9bd7
Commented out the onFrameChange() in update() because
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11 年 前 |
pspeed42
|
efd6f0bf66
Avoid per-render iterator allocations by using the
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11 年 前 |
pspeed42
|
6625e572f5
Keep the scene and processor lists as SafeArrayList
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11 年 前 |
pspeed42
|
34b4eebb81
Avoid allocation of a temporary float[] array
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11 年 前 |
pspeed42
|
28adc784a9
Allow the center to be set without creating a
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11 年 前 |
pspeed42
|
97b8cb7435
Let triangle intersections fall right on the edge
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11 年 前 |
Julien Gouesse
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2bca84a43d
Ports all changes done on the official renderer during several months to the JOGL renderer (I thank a lot the lazy developers)
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11 年 前 |
Julien Gouesse
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44f7e8bb84
Updates JOGL (2.2.0)
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11 年 前 |
pspeed42
|
1b0f6d0f59
Fix for proper collision distance based on
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11 年 前 |
pspeed42
|
0633c0c5bc
Fixed an accidental sharing of temp vars vects
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11 年 前 |
pspeed42
|
d5e20d53d0
Implemented accurate bounding sphere to triangle
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11 年 前 |
pspeed42
|
1ad6a57b32
Added a version of createFloatBuffer that takes
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11 年 前 |
Rémy Bouquet
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628f73cb79
Merge pull request #158 from Perjin/colorRGBA-bugfix
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11 年 前 |
Jan Ivenz
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dacaaa5477
Fixed clamp method in ColorRGBA.
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11 年 前 |
pspeed42
|
e76e770d17
Modified the multi-slot buffer support to work even
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11 年 前 |
pspeed42
|
216f874175
Added support for instancing at the mesh level.
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11 年 前 |
pspeed42
|
7ca599dfd9
More tabs to spaces.
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11 年 前 |
pspeed42
|
61cbf16ebc
Fixed the duplicate definition errors in normal.vert
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11 年 前 |
pspeed42
|
cce7b0f6de
More tab eradication.
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11 年 前 |
pspeed42
|
9b8b730c44
Added a license header.
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11 年 前 |
Paul Speed
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1a4f07b36a
Fixing tabs to spaces.
|
11 年 前 |
neph1
|
8700871e76
Fixed some merge issues (now it's working properly)
|
11 年 前 |
Nehon
|
1b7421a153
Used correct colorSpace in android Image loaders
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11 年 前 |
Nehon
|
7356b727c3
Instancing now works with Lighting material, and shadows are supported with instanced geometries
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11 年 前 |
Nehon
|
a11bfa5e63
Fixed a bug where grouped geom were rendered in shadow pre-pass because they were still in the shadow cast queue
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11 年 前 |
shadowislord
|
fa41da59a4
* Fix outstanding cloning related issues in InstancedNode
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11 年 前 |
shadowislord
|
6ddc68278b
* Make sure InstancedGeometry is non-batchable spatial
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11 年 前 |
shadowislord
|
4ae99f9d5d
* Fix incorrect reset of Geometry members after cloning
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11 年 前 |