PSp..om
|
c3549f42f6
Fixed a bug in how POV.DOWN_RIGHT was reported...
|
13 vuotta sitten |
PSp..om
|
4b4ae178e5
Added a basic way to have default remappings of
|
13 vuotta sitten |
PSp..om
|
67750ff7a5
Added a dump of the buttons.
|
13 vuotta sitten |
bre..om
|
c4574bff13
fixed an issue with TerrainGrid not having a large enough cache of tiles. Properly hooked in the tileDetached event
|
13 vuotta sitten |
Sha..rd
|
8efd28da76
* Some optimizations for defines and shader key. Computing "compiled" define list isn't necessary to execute a lookup against asset manager. Allows faster changes in defines.
|
13 vuotta sitten |
Sha..rd
|
1a12437436
* Remove unneeded printlns in AudioNode and HDRRenderer
|
13 vuotta sitten |
PSp..om
|
86a3b0532c
Save and restore the color in the nifty-optimization
|
13 vuotta sitten |
rem..om
|
d980519674
Re-introduced alphaDiscardThreshold in lighting frag
|
13 vuotta sitten |
Sha..om
|
d329e243fa
* dotScene loader: prevent issue when dotScene file is missing an externals section.
|
13 vuotta sitten |
Sha..om
|
0995dcf9b6
* Change shadow direction to demonstrate bug
|
13 vuotta sitten |
PSp..om
|
a7717d9ea2
Reverting the changes made in r9389
|
13 vuotta sitten |
rem..om
|
e0df200dfd
Properly update the Height map and normal map to the water filter material when setting those textures to the filter
|
13 vuotta sitten |
PSp..om
|
bd2695061d
Updates to build with latest joystick changes.
|
13 vuotta sitten |
PSp..om
|
2970ff46b3
Updated the joystick test to allow better testing
|
13 vuotta sitten |
PSp..om
|
6db4dde5e8
Changes to support new joystick refactoring.
|
13 vuotta sitten |
PSp..om
|
81837959b1
A refactoring of the joystick class to provide more
|
13 vuotta sitten |
iwg..ic
|
8daa039ecc
Add methods to control FlyByCamera zooming speed.
|
13 vuotta sitten |
iwg..ic
|
47cb989c63
Added mapping of Android Scale Gesture (ie PinchZoom) to mouse wheel. If mouseEventsEnabled is set, mouse wheel reacts to the gesture.
|
13 vuotta sitten |
rem..om
|
bdb715e527
Shadows : attempt two to fix them on mac.
|
13 vuotta sitten |
nor..67
|
1a2b56121b
SDK:
|
13 vuotta sitten |
rem..om
|
c31c7a406b
BatchNode : fixed bounding issue
|
13 vuotta sitten |
rem..om
|
6c2dcc472d
Lighting and Shadows :
|
13 vuotta sitten |
Sha..rd
|
5f88d137a8
* Add RenderManager.setUsingShaders() method in case it is used directly (without RenderManager.render()).
|
13 vuotta sitten |
Sha..rd
|
243bba48ff
* Improvements to GLSL loader handling of libraries. The order of #import is maintained, it is also possible to #import in the body of the shader (but it will not be included twice). Fixed issue 523.
|
13 vuotta sitten |
bre..om
|
bd7c10ba80
Added more comments to the TerrainLighting test. Made the TerrainLighting material more forgiving if normal maps aren't set
|
13 vuotta sitten |
rem..om
|
384f4ac1c2
Lighting and Shadows (PSSM only) :
|
13 vuotta sitten |
rem..om
|
2915316e45
One can now have a block ForcedRenderState in a technique defnition. this renderstate if filled will be forced into the renderer when the technique is forced
|
13 vuotta sitten |
rem..om
|
eab37f7fce
Reverted changes in RenderManager from previous commit as they were not meant to be committed and unrelated to the change
|
13 vuotta sitten |
rem..om
|
5111fd8b66
Implemented fixedfunc binding for AlphaTestFallOff
|
13 vuotta sitten |
Sha..om
|
13132e10cc
* Remy: please rename context.alphaTestEnabled to alphaTestFallOff and make it a float. Also, add FixedFuncBinding.AlphaTestFallOff and make J3MLoader parse it
|
13 vuotta sitten |