提交历史

作者 SHA1 备注 提交日期
  rem..om c576d47c15 Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki 12 年之前
  rem..om e530cf9ad6 Removes the use of the deprecated Box contructor with the mesh origin in HelloJME3. also updated the wiki 12 年之前
  rem..om 97ccd701fe Used var-args to register input listeners to the inpurManager in HelloInput instead of creating a string arrays. Also updated the wiki 12 年之前
  rem..om 01d8f36a52 Changed the way the walkDirection is computed in HelloCollision to avoid instatiating vector3f on each update. Also updated the wiki to reflect the change 12 年之前
  rem..om 7c5571070c fixed Hello Audio tutorial, also updated the wiki, and added an important note about positional audio 12 年之前
  roo..li 82324a385e replaced a thrown exception with a logger warning 12 年之前
  rem..om b143904913 Android renderer : fixed issue where parsing opengl es version was failing on some device and causing a crash 12 年之前
  rem..om aa325fc854 Fixed an issue with where one couldn't have several Shadow renderers in the same scene 12 年之前
  roo..li a457d2d922 helloworld: updated depricated Box() constructor and object names 12 年之前
  rem..om 9fb93e8f7a SDK LodGenerator Tool, fixed some typos 12 年之前
  rem..om 96599c21d8 One can now generate lod levels on a geometry from the scene explorer (in the Tools contex menu). 12 年之前
  rem..om aa55fb6c61 Removed asserts from LodGenerator. 12 年之前
  iwg..ic 20d5565cb7 Added a little offset to the physics ray to correct detecting onGround 12 年之前
  nor..67 158f429223 SDK: 12 年之前
  nor..67 a4d87147e5 SDK: 12 年之前
  rem..om ee8e6c71b6 SDK, the tangent binormal generator tool now has a wizard to choose options. Default has the same behavior as before 12 年之前
  rem..om cb90159e81 - TangentBinormalGenerator : not joining the similar vertices for computing tangents when not splitting mirrored vertices seems to yeild worse artifacts than before. 12 年之前
  rem..om e373d160d9 - put back previous API for TangentBinormalGenerator generate method 12 年之前
  rem..om a1533a407b - TangentBinormalGenerator now splits vertices with mirrored uvs. This is an optional operation. 12 年之前
  rem..om 93aa3cd37b - Fixed issue introduced in last change of Mesh write method. Hardware Skinning buffers were not properly ignored at save time in some rare cases, and were causing a crash 12 年之前
  Zer..om e58d47c28d Reverted previous change. Use geometry.center() instead. 12 年之前
  Zer..om 81d7a145a7 Added the ability to create a quad with the origin at the center. 12 年之前
  nor..67 413bbbf680 SDK: 12 年之前
  nor..67 d5569d0861 SDK: 12 年之前
  nor..67 3f607632d4 SDK: 12 年之前
  nor..67 d6b6be4dc9 SDK: 12 年之前
  nor..67 4f25942533 SDK: 12 年之前
  nor..67 a4f268860f SDK: 12 年之前
  nor..67 6b5ea6ce46 SDK: 12 年之前
  nor..67 8701e4257d SDK: 12 年之前