Commit History

Author SHA1 Message Date
  rem..om cbafa1852b Shadows : There is now an alternative to the PssmRenderer : the PssmFilter that has to be used as any other filter. It does the same ass the PssmRenderer except the post shadow pass is done in screen space making it run very faster on scene that have a lot of shadow recieving Geometries. 13 years ago
  PSp..om f0d4f86dd8 Updates to use logical ID mapping instead of names. 13 years ago
  PSp..om 52b08cd0da Updated to work with logical ID instead of name. 13 years ago
  PSp..om d9dd8603b8 Remap logical ID instead of name since it is now 13 years ago
  PSp..om 9b763443fa Modified the string-based look-ups to use logical 13 years ago
  iwg..ic 56bf97a7e2 Update Android Sensors to be compatible with the new Joystick interface. http://code.google.com/p/jmonkeyengine/source/detail?r=9763 http://code.google.com/p/jmonkeyengine/source/detail?r=9762 13 years ago
  PSp..om 810164da46 Added a method for directly poking keyboard events 13 years ago
  PSp..om 33968b4c39 Added code to reset the actions of opposite joystick 13 years ago
  bre..om 211b63be84 Line shape now rewinds the buffer before data is set in updatePoints() 13 years ago
  rem..om 0e733ff100 Filter postQueue method now takes a RenderQueue as parameter like SceneProcessor instead of the RenderManager and ViewPort. 13 years ago
  bre..om 7f740a0cd4 TerrainGrid executor now prints out any exceptions from the threads 13 years ago
  PSp..om c3549f42f6 Fixed a bug in how POV.DOWN_RIGHT was reported... 13 years ago
  PSp..om 4b4ae178e5 Added a basic way to have default remappings of 13 years ago
  PSp..om 67750ff7a5 Added a dump of the buttons. 13 years ago
  bre..om c4574bff13 fixed an issue with TerrainGrid not having a large enough cache of tiles. Properly hooked in the tileDetached event 13 years ago
  Sha..rd 8efd28da76 * Some optimizations for defines and shader key. Computing "compiled" define list isn't necessary to execute a lookup against asset manager. Allows faster changes in defines. 13 years ago
  Sha..rd 1a12437436 * Remove unneeded printlns in AudioNode and HDRRenderer 13 years ago
  PSp..om 86a3b0532c Save and restore the color in the nifty-optimization 13 years ago
  rem..om d980519674 Re-introduced alphaDiscardThreshold in lighting frag 13 years ago
  Sha..om d329e243fa * dotScene loader: prevent issue when dotScene file is missing an externals section. 13 years ago
  Sha..om 0995dcf9b6 * Change shadow direction to demonstrate bug 13 years ago
  PSp..om a7717d9ea2 Reverting the changes made in r9389 13 years ago
  rem..om e0df200dfd Properly update the Height map and normal map to the water filter material when setting those textures to the filter 13 years ago
  PSp..om bd2695061d Updates to build with latest joystick changes. 13 years ago
  PSp..om 2970ff46b3 Updated the joystick test to allow better testing 13 years ago
  PSp..om 6db4dde5e8 Changes to support new joystick refactoring. 13 years ago
  PSp..om 81837959b1 A refactoring of the joystick class to provide more 13 years ago
  iwg..ic 8daa039ecc Add methods to control FlyByCamera zooming speed. 13 years ago
  iwg..ic 47cb989c63 Added mapping of Android Scale Gesture (ie PinchZoom) to mouse wheel. If mouseEventsEnabled is set, mouse wheel reacts to the gesture. 13 years ago
  rem..om bdb715e527 Shadows : attempt two to fix them on mac. 13 years ago