Commit History

Author SHA1 Message Date
  sha..rd cbbb261828 * Made sync system deprecated 14 years ago
  nor..67 b9870753fc - add "last selected" available via SceneExplorer 14 years ago
  rem..om 916f4f203c Ragdoll : 14 years ago
  rem..om 0a82e1ee11 Lolilol the ragdoll 14 years ago
  nor..67 c6a3a78b1e - show correct material j3m in SceneExplorer 14 years ago
  nor..67 6cab407283 - change tool wizard actions to use AWT-safe org.openide.Node instead of spatial 14 years ago
  nor..67 33596cb88f - serialize light&camera name 14 years ago
  nor..67 d5db0aef1f - add name to camera and light (not being part of the scenegraph is no reason to be nameless) 14 years ago
  PSp..om 041f47157d Modified serializer to throw an exception if it tries 14 years ago
  nor..67 d1d082156f - use JmeFormatter in jMP output window 14 years ago
  nor..67 0e10f7bdc3 - fix logging to only replace logger for jme3 packages 14 years ago
  sha..rd 90bf137894 * Added new renderer capability: NonPowerOfTwoTextures 14 years ago
  nor..67 b6386751e4 - refresh parent and created folder after model import 14 years ago
  sha..rd 86a4ad3718 * J3O files will now automatically load J3M files if they were loaded via assetManager.loadMaterial() 14 years ago
  sha..rd b774630160 * TextureKey.equals() now takes into account flip Y flag 14 years ago
  nor..67 07f9cf0d23 - remove updateModelBounds() call from BasicGame template 14 years ago
  nor..67 9ef10e5ac7 - remove deprecated material data from BasicGame template Main.java 14 years ago
  rem..om db8034d894 Node : fixed setTransformRefresh to properly set the transform refresh to all the node's children. 14 years ago
  rem..om c63c4a3e2b - Used TempVars for transform calculation in getOffsetTransform 14 years ago
  PSp..om 70c1db322f Fixed an indexing bug introduced by the last change. 14 years ago
  sha..rd 636339a432 * Proper TempVars lock/unlock usage in SkeletonControl ... Although it shouldn't really break anything since that class is the only one using the skinning arrays. 14 years ago
  sha..rd 2611139702 * Fixed a possible issue where updateLogicalState could cause an IndexOutOfBoundsException 14 years ago
  sha..rd 548eb26428 * Made Bone.getAttachmentsNode() private, instead the method in AnimControl should be used 14 years ago
  PSp..om 8858ccf2ef Getting rid of a couple of compiler warnings. 14 years ago
  rem..om 109c6b4ef7 Unreverted back change http://code.google.com/p/jmonkeyengine/source/detail?r=7142 because change is so fun :D, and it's more logical...i guess 14 years ago
  rem..om dc030c897f Bone animation : 14 years ago
  nor..67 e4c8769be0 - fix SceneToolController AppState implementation 14 years ago
  nor..67 cdd44058d8 - remove isActive from AppState interface 14 years ago
  rem..om 6d27155e86 Fixed tests that use wildHouse.zip so that the loading append in the simple init and not in the main, because it fails since the testChooser change 14 years ago
  sha..rd 56554d970d * Forgot this one .. 14 years ago