Commit History

Author SHA1 Message Date
  Sha..rd cc3577acdc * Android renderer now supports configuration changes (see: http://jmonkeyengine.org/groups/android/forum/topic/supporting-device-configuration-changes/#post-181170) 13 years ago
  Sha..om 5d982c71d1 * Applied wezrule's patch: http://jmonkeyengine.org/groups/physics/forum/topic/making-an-object-hover-purely-by-applying-forces/#post-181360 13 years ago
  Sha..rd 050f630383 * Fix issue 514 13 years ago
  rem..om c2ac08f70b MotionPath : fixed waypoint triggering on low framerate. 13 years ago
  roo..li a6c4f99412 FastMath: fixed javadoc 13 years ago
  roo..li 656c129de8 added a second example to HelloTerrain test 13 years ago
  Kae..pl d3452297ce FIXED: Issue 515: Blender loader - "-1" bone indices are generated for this model 13 years ago
  Sha..rd 0ba541ecd1 * Display initialization will not continue if crash is encountered 13 years ago
  Sha..rd fd9f274049 * Committed fixes to mesh animation classes (not currently used). See http://jmonkeyengine.org/groups/contribution-depot-jme3/forum/topic/fix-to-ogre-mesh-animations-deserializing 13 years ago
  Sha..rd 8d7b054b31 * Sky shader now normalizes direction in fragment shader instead of vertex shader 13 years ago
  Sha..rd c498e79511 * Gui shader now supports vertex color on GL1 13 years ago
  Kae..pl 37f74cdb07 Fix for applying normals for smooth models that use generated textures (they were solid instead of smooth). 13 years ago
  Kae..pl 801b87d6ce Fix to image to normal map convertion. The result image is no longer upside-down. 13 years ago
  PSp..om d649505a6c Modified to do the method lookups on first class 13 years ago
  Kae..pl 1d6fc2f9d6 NPE fix when no image texture was found. 13 years ago
  Kae..pl 4a596c8082 Temporary fix to UVS loading. If no texture is applied and UV coordinates are - then they are applied to the model. At this moment user defined UVS are only applied but future implementation will take the UVS type into account. 13 years ago
  Kae..pl 7beebfc4c0 Fix for mirror modifier. Wrong axis was mirrored when Y is up axis was set. 13 years ago
  Kae..pl cd79395d9b Removing the exception throw when the mesh has no vertices. Now simply an empty geometry list will be returned. 13 years ago
  Kae..pl 1d767981ee Fixes for mirror modifier (fixing several NPE that occured when model hed no binging or UV buffers, and fixing ClassCastException when model was small and ShorBuffer instead of IntBuffer was used for vertex indexing). 13 years ago
  Kae..pl a6d42c21bb Fix to applying properties to the mesh's geometry. 13 years ago
  Kae..pl fde6b4a447 Fixes to normals loading. 13 years ago
  Kae..pl 0e24cf969b Bugfix for textures loading: when one texture had several mappings it might not have appeared on the scene at all. 13 years ago
  Kae..pl a85db87169 Support for BMesh loading. Enjoy :) 13 years ago
  Kae..pl 691ebcb53d Fixes to vertex color buffer applying. This functionality is also moved from MEshHelper to MeshBuilder. 13 years ago
  PSp..om 53dd4c2941 Some additional null checks while I'm in the area. 13 years ago
  PSp..om 11f686b1e0 Some cheap defensive checks that make a nicer 13 years ago
  Kae..pl 332fe4d3ac Fixing bugs with applying UV maps. 13 years ago
  Kae..pl 440217fbd2 Fixing a bug that raised an exception when bone animation was attached directly to the object for Blender 2.49. 13 years ago
  Kae..pl 1c429f0eb2 Fix to logging (thanks to rectalogic for finding it out :). 13 years ago
  nor..67 1e496c91fd SDK: 13 years ago