Commit History

Autor SHA1 Mensaxe Data
  Stephen Gold d4e8df52f3 solve issue #2169 (incomplete serialization of CrossHatchFilter) %!s(int64=2) %!d(string=hai) anos
  codex 358f756d12 Fixes Gltf Emissive Intensity Default (#2163) %!s(int64=2) %!d(string=hai) anos
  Stephen Gold d921ef2666 jme3-example: add 2 library dependencies that were missing %!s(int64=2) %!d(string=hai) anos
  Stephen Gold b5754e8f3d in J3MD files, always list GLSL versions in descending order (#2158) %!s(int64=2) %!d(string=hai) anos
  Ali-RS 5b5e2a521b Fix javadoc errors (#2160) %!s(int64=2) %!d(string=hai) anos
  Stephen Gold 85747dfda1 jme3-core: add 2 getters for frame interpolators (#2152) %!s(int64=2) %!d(string=hai) anos
  Stephen Gold d93742dae1 solve issue #2076 (software skinning requires vertex normals) (#2155) %!s(int64=2) %!d(string=hai) anos
  Stephen Gold 3833a2f4cd updates to the README (#2151) %!s(int64=2) %!d(string=hai) anos
  Stephen Gold 3618ff0f18 LightControl: correct some copy-paste errors in the javadoc (#2150) %!s(int64=2) %!d(string=hai) anos
  Stephen Gold 915ad745c3 solve issue #2131 (NPE while loading a GLB v1 asset) (#2148) %!s(int64=2) %!d(string=hai) anos
  Stephen Gold 157ca7ae62 solve issue #2135 (ClassCastException in MTLLoader) (#2147) %!s(int64=2) %!d(string=hai) anos
  Stephen Gold 51dd235622 solve issue #2121 (AnimMigrationUtils produces incorrect initial pose) %!s(int64=2) %!d(string=hai) anos
  Toni Helenius 20ecf6890e Read bytes more efficiently (#2137) %!s(int64=2) %!d(string=hai) anos
  Riccardo Balbo b6735aff59 Fix sign of tbn generator that caused normal map flipping in some situations (#2140) %!s(int64=2) %!d(string=hai) anos
  Melvyn Linke cf74247b8b Remove null levels from lod generator output (Fix #2114) %!s(int64=2) %!d(string=hai) anos
  Riccardo Balbo c8987bed1b Add userdata loader to gltf (#2106) %!s(int64=2) %!d(string=hai) anos
  John_R_Kkk 3ec59c87c8 Adding support for Specular-AA (#2141) %!s(int64=2) %!d(string=hai) anos
  Toni Helenius a0c8247c78 Solve #2136 (flow-control issue with glTF alpha parameter) (#2138) %!s(int64=2) %!d(string=hai) anos
  Riccardo Balbo a290d0704c Make default extensions statically registrable (#2107) %!s(int64=2) %!d(string=hai) anos
  Melvyn Linke 951b430a88 Mesh: add constants for initial/default values of fields (#2074) %!s(int64=2) %!d(string=hai) anos
  John_R_Kkk c41e531256 Fixes Issue #2132 (#2134) %!s(int64=2) %!d(string=hai) anos
  Toni Helenius 300d2a728d Solve issue #2127 (excessive memory use while loading GLB) (#2128) %!s(int64=2) %!d(string=hai) anos
  codex 8fb016cc3e Fix RenderState Parameters Leaking Between Renders (#2130) %!s(int64=2) %!d(string=hai) anos
  Trass3r b86310b1c5 add debug groups for shadow draw calls (#2126) %!s(int64=2) %!d(string=hai) anos
  codex d89e3799a6 Fixes Issue #2082 (AlphaBlendModeTest) (#2084) %!s(int64=2) %!d(string=hai) anos
  codex f12665e8dd made code more readable and added hashcode and equals methods to AnimationList %!s(int64=2) %!d(string=hai) anos
  codex a9fbf3c5c8 added equals and hashcode to gltf and scene keys %!s(int64=2) %!d(string=hai) anos
  llzen44 c9d10eb6ff Geometry constructor with material. (#2113) %!s(int64=2) %!d(string=hai) anos
  Stephen Gold 58365c4b8a Increase MAX_DEFINES in DefineList (re-do) (#2116) %!s(int64=2) %!d(string=hai) anos
  codex 5975b3f791 Partial fix for Issue #2087 (NegativeScaleTest) (#2091) %!s(int64=2) %!d(string=hai) anos