Nehon
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da9d38fee6
Updated the Tank maps, (SP2 generates smaller maps) also reverted last calibration changes as it was screwing up the real life models...
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9 жил өмнө |
Nehon
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e2f180811c
PBR calibration with recent changes
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9 жил өмнө |
Nehon
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7190da4df0
PBRLighting Uses the world normal fetched from the texture...
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9 жил өмнө |
Nehon
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65a8ee0f2e
PBRLighting now use the world normal to fetch irradiance instead of the reflection vector.
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9 жил өмнө |
Nehon
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754c256a66
Merge branch 'master' into PBRisComing
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9 жил өмнө |
Nehon
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07088452ff
Fixed binormal calculation in Single pass lighting
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9 жил өмнө |
Paul Speed
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2bdb3de2f5
Started implementing the JmeCloneable stuff for Spatial
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9 жил өмнө |
Rémy Bouquet
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e452032488
Merge pull request #457 from Perjin/normal_map_shading
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9 жил өмнө |
Jan Ivenz
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b87b582f98
Fix incorrect normal map shading in PBRLighting.
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9 жил өмнө |
Rémy Bouquet
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911b4be868
Merge pull request #455 from MeFisto94/SplineIssue
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9 жил өмнө |
Nehon
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5970444b9c
Fixed an issue with previous commit on shadows, in the glsl100 shader
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9 жил өмнө |
Kirill Vainer
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4d2542c1ed
Merge pull request #448 from Dokthar/hoveringtank
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9 жил өмнө |
Nehon
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493855bac9
LineWidth is now a RenderState parameter, One can change the lineWidth used to render a mesh wireframe or a mesh in Lines mode by using material.getAdditionalRenderState().setLineWidth(value)
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9 жил өмнө |
MeFisto94
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8477fa781b
Fixed another NPE when missing serialized waypoints and fixed having different names for write/read
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9 жил өмнө |
Nehon
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c4525aa550
Fixed MotionEvent clone for Spatial as it was resulting in controls added twice to the spatial. Also removed a useless line in all the constructors.
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9 жил өмнө |
MeFisto94
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23fe0658a6
Fixed a NPE when Serializing a Spline without points. Also fixed a Typo.
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9 жил өмнө |
Paul Speed
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8b1ddbe60f
First round of getting JmeCloneable implemented... added
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9 жил өмнө |
jmekaelthas
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197b9c28e8
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git
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9 жил өмнө |
jmekaelthas
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a9a1544681
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git
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9 жил өмнө |
Nehon
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b218f4104e
Forgot to commit the change in the Cornell box model
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9 жил өмнө |
jmekaelthas
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be3dc06e28
Bugfix: fixed a bug that caused NPE during vertex groups loading when
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9 жил өмнө |
Nehon
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dff4befafb
Added an option to not render backfaces shadows with the shadow renderer and the shadow filter. It's the default for the renderer but not for the filter as it may have some edges artifacts.
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9 жил өмнө |
Nehon
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32be69f3e6
Remove a lot of duplicate code for shadows
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9 жил өмнө |
Nehon
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107123820b
Fixed material exporting NPE when the additionalRenderState is null
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9 жил өмнө |
iwgeric
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ef35af958b
Remove logging on touch events
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9 жил өмнө |
Rémy Bouquet
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c3d12f0e4a
Merge pull request #444 from InShadow/master
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9 жил өмнө |
jmekaelthas
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13f68c623c
Bugfix: fixed small bug in face triangulation and several computations
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9 жил өмнө |
Nehon
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26719e0047
Fixed sign post material and adjusted ambient lights for the spot lights tests
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9 жил өмнө |
Paul Speed
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0b487ee9f3
Moved the file writing in screen shot app state to its own
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9 жил өмнө |
Nehon
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f391b9c3aa
Made AbstractControl Implement Cloneable
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9 жил өмнө |