Commit History

Author SHA1 Message Date
  rem..om dada1c1d38 CollisionShapeFactory.createCompoundShape now exclude geometies the are batched in a BatchNode. 12 years ago
  Kae..pl 601a34ba99 Fixed an error that caused NullPointerException to be raised if a curve had no taper object applied. 12 years ago
  nor..67 7d82eb6ee0 SDK: 12 years ago
  nor..67 a6d62a1d16 SDK: 12 years ago
  Kae..pl 61ad771748 Bugfix: 538: Multiple issues with female3.blend 12 years ago
  bre..om 4bbbf7dbe8 changed terrain to use a ShortBuffer if the index count is less than 65535 so it can work on more android devices 12 years ago
  nor..67 4f02b407cf - remove usage of Box mesh constructor with position from BasicGame template 12 years ago
  rem..om 17b53db1aa Changed all NullPointerException in ShaderSource to IllegalArgumentException 12 years ago
  Zer..om ec95e50f85 Added three "always present" modes to the list of windows resolutions so that these 3 options are always there no matter what the monitor natively supports. (Unless the minimum is set to higher than them of course). 12 years ago
  iwg..ic e21f22e6dc Fixed issue with handling Multi-Touch not tracking MOVE for second finger when first finger is lifted. Thanks to kumasao. 12 years ago
  iwg..ic ab5282fb2d Additional fix for http://code.google.com/p/jmonkeyengine/issues/detail?id=504. 12 years ago
  rem..om 609d51dbfd Further fix and cleanup to SSAO for glsl < 1.5 12 years ago
  nor..67 21e5244c0a Fixed ssao filter for opengl < 1.5 12 years ago
  rem..om 9a6fe1fdf5 Fix to previous commit to OGLESShaderRenderer. Accidently committed unrelated and non working changes to the renderer. 12 years ago
  jul..om 35697b036e Temporarily fixes some things with JARs (for Java and native libraries used by JogAmp) in order to allow some people to run the demos easily 12 years ago
  rem..om 68e0e835f5 Ogles renderer now correctly supports Verctor4 uniforms 12 years ago
  rem..om 39d0939879 MotionEvent upVector is now defaulted to Y axis 12 years ago
  nor..67 5d9b67214a - add some javadoc to HingeJoint setLimit 12 years ago
  rem..om a9eec4c1b2 Jaime model, and test case 12 years ago
  rem..om 3f815a0c70 Made the "Continue" buttont he default button of the new setting dialog box 12 years ago
  Zer..om 2f886846c8 Updated SettingsDialog with an improved layout (including labels for the options), i18n via a resource bundle, and a more sensible list of windowed mode screen resolutions. You can also now specify a minimum width and height in the app settings and it will not let you select a mode smaller than that. 12 years ago
  PSp..om 4c2579d0bf Added a getter for the state manager's Application. 12 years ago
  iwg..ic 044d81f7e8 Add calls to loseFocus and gainFocus when activity pauses and resumes 12 years ago
  iwg..ic 1df4fe8346 Attempt to clean up some references to help with out of memory issues on second start of app on Android 12 years ago
  Sha..om 5a90cd7082 * Fixed issue where OBJ loader would fail to parse faces correctly if they had more than 1 space in them 12 years ago
  rem..om 7722b7b09d Cinematic, added an enqueueEvent method that allow to stack events without knowing their duration. 12 years ago
  rem..om 3c84826db1 Shadows,fixed an issue when PolyOffset was not properly applied on lighting material 12 years ago
  rem..om 01bf1ca843 Fixed 2 issues with shadows : 12 years ago
  rem..om 7e43015f3c Removed cos2,sin2 and reduceAngle from FastMath as they were unused and confusing, and somehow buggy. 12 years ago
  rem..om 8a4b204154 fixed issue 461 12 years ago