Commit History

Author SHA1 Message Date
  PSp..om db8dc8d4fa Added a toString() method to DisconnectInfo. 12 years ago
  sha..RD 2abf8218be * Fix 64 bit native bullet compile on windows. 64 bit build requires using mingw-w64 instead of mingw32. Also if mingw-w64 is used, both 32 bit and 64 bit are supported. 12 years ago
  PSp..om cc2d4cd83f Future-proofing JmeVersion now in case we want to 12 years ago
  PSp..om 16428d82aa Marking as non-version specific. 12 years ago
  rem..om ade8d30d8c Shadows : post pass is no longer rendered when there is no geometry that cast shadows, avoiding rendering what ever there is in the graphic memory in that particular case. 12 years ago
  rem..om 6f6b123936 Changed the javadoc of AudioNode to clarify its behaviour when it's positional or not and regarding mono and stereo format audio sources 12 years ago
  PSp..om 596b5a0060 Modifying an exception to log warning to actual do 12 years ago
  Kae..pl 11d77cfdc2 Refactoring: removed unused methods. 12 years ago
  sha..RD 8538706254 * Add capability to serialize BVH data structure for MeshCollisionShape when native bullet is used (see http://hub.jmonkeyengine.org/forum/topic/meshcollisionshape-serialize/) 12 years ago
  sha..RD c9c4bdeb54 * Javadoc clarification in Spatial.setCullHint and setBatchHint (http://hub.jmonkeyengine.org/forum/topic/spatial-setcullhint-documentation/) 12 years ago
  iwg..ic 6a39a6b5ba Add isEnabled to PhysicsControl interface 12 years ago
  Kae..pl ebef55aecf Refactoring: removing AbstractBlenderLoader class, it turned out to be unneded and made some unnecessary mess in the code. 12 years ago
  voi..om cde9e514f0 Nifty GUI: improve mouse click interoperability between Nifty and Jme 12 years ago
  rem..om 74f2b0a4c7 Fix TestMusicStreaming crash due to sound being positional and stereo 12 years ago
  Kae..pl eda3e8d725 Feature: sky generated textures can be generated agains a cube or a sphere of a selected size. By default a sphere is now used. This makes the sky look entirely seamless. 12 years ago
  Kae..pl 535a6dd8ce Bugfix: fixed an issue when UV coordinates were not applied even though the mesh had them defined (the bug occured when the mesh had materials, UV's and no textures). 12 years ago
  Kae..pl 04ed5d1467 Bugfix: several minor bugfixes and improvements. 12 years ago
  Kae..pl e2cc42e6f3 Bugfix: making blender importer NOT to crash when coming accross Depth24Stencil8 image type. 12 years ago
  Kae..pl 23cc867e38 Bugfix: making the importer NOT to crash when coming accross OCEAN type of generated texture (this is a new texture type). 12 years ago
  Kae..pl 517dece348 Refactoring: optimisations to generated textures loading (will affect some of them). 12 years ago
  Kae..pl 4ecc911b69 Feature: added bottom texture for the sky during sky loading. 12 years ago
  Kae..pl 66f1a0302f Refactoring: removing unnecesary System.out's. ;) 12 years ago
  Kae..pl eb7e7bbaad Feature: added sky loading. 12 years ago
  iwg..ic 592303181e Android: Rewrite of EGL config chooser. ConfigType is also now deprecated so that egl* protected parameters in AndroidHarness can be used. These new parameters are copied into AppSettings and then used in AndroidConfigChooser to define the minimum requirements for selecting an appropriate egl config. If a different config is choosen, the AppSettings are updated so users can detect the currently used values. 12 years ago
  iwg..ic c1c9fc871a Add alpha bits to AppSettings. Currently only to be used for Android EGL config choosing. 12 years ago
  Kae..pl f94ad2b37a Bugfix: fixed an issue with improper normals direction in merged vertices in mirror modifier. 12 years ago
  rem..om f0aff05d41 ShaderNodes : UnshadedNodes now supports hardware skinning, and discard threshold 12 years ago
  Kae..pl 915638a370 Refactoring: vertices and normals bind poses are now generated instead of read from the file (as suggested in ArmatureModifier ;). 12 years ago
  Kae..pl 2a00f1ccb0 Refactoring: removed unnecessary return type from the modifiers (it was never used). 12 years ago
  Kae..pl 8df3569688 Refactoring: small reorganisation of ObjectHelper class. 12 years ago