rem..om
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ec7624e10d
Committing the project files for the material editor i forgot to commit
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12 years ago |
rem..om
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054458aedf
Remove Inputmappingloc.java from repo
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12 years ago |
rem..om
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103b666e06
ry to fix InputMappingBlock file
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12 years ago |
rem..om
|
a400851908
Fixed imports in TestShaderNodes
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12 years ago |
rem..om
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7a79d7160e
Reverted accidental commit of GeometryList
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12 years ago |
rem..om
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4752376c01
SDK :New Material Definition editor based on shader nodes
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12 years ago |
jul..om
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ce31958ece
Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto (with small changes), converts ABGR to RGBA only if the extension GL_EXT_abgr is not supported
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12 years ago |
rem..om
|
39b75a4aa6
SDK : Material editor : abtracted a preview renderer to use both in the material editor and in the material definition editor
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12 years ago |
rem..om
|
ce86297979
SDK : Material editor fixed an npe in MaterialProperty when a param value was null
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12 years ago |
rem..om
|
6a86bf034e
SDK : ProjectAssetManager now can separateley fetch files with an extension from current project and from dependencies
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12 years ago |
rem..om
|
929504dae1
SDK : TexturePropertyEditor now properly triggers a change event when the property is changed
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12 years ago |
rem..om
|
1091069059
Shader Nodes implementation :
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12 years ago |
rem..om
|
241cbce7e6
Shader Nodes implementation :
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12 years ago |
jul..om
|
0360f9a44a
Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto, uses the default profile
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12 years ago |
rem..om
|
55d065ab78
Shader Nodes implementation :
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12 years ago |
rem..om
|
9e3a98931a
AndroidInput : Discarded new events when the eventQueue is full to avoid an overflow error. This should only append when more than 1024 events are generated before they've been transformd to JME input events.
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12 years ago |
rem..om
|
a5dbe2306c
Removed some code that was forcing nearest filtering for textures filtering on android
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12 years ago |
rem..om
|
304878c712
Fixed issue where effect and audio tracks were looping even if they shouldn't
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12 years ago |
Kae..pl
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0a90ff21d2
Refactoring: removed unused class.
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12 years ago |
Kae..pl
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687c1216ab
Refactoring: removing unused code.
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12 years ago |
rem..om
|
e296b717b7
Commit Paul's MemoryUtils to JME3 util package
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12 years ago |
bre..om
|
7360c789fa
fixed typo in MultiTerrainLodControl causing terrains not to be removed
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12 years ago |
bre..om
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13758bd985
terrain will clear any caches it has now when detached from the scene graph
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12 years ago |
nor..67
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133d153bbb
- remove setScale override from Sphere and Box
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12 years ago |
rem..om
|
bc62609746
OGLESShaderRenderer now only force mediump precision for float in the fragment shader.
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12 years ago |
nor..67
|
c8446baa77
- fix desktop deployment for OSX by using Oracles stub instead of Apples
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12 years ago |
nor..67
|
55d3153721
- adapt AndroidAudioRenderer to new AudioSource
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12 years ago |
nor..67
|
651734af98
- fix sound dependencies for nifty
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12 years ago |
nor..67
|
5746d0be4d
- fix some dependencies for AudioNode
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12 years ago |
nor..67
|
7b4f4b8678
- remove some unnecessary methods from AudioSource interface
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12 years ago |