nor..67
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f8de35a9e8
- change BetterCharacterControl damping to be framerate decoupled
|
12 years ago |
rem..om
|
b81ac2be61
Fixed mesh.xml material loading where model key was set as the material key preventing further loading when this file was saved as a j3o
|
12 years ago |
nor..67
|
bc36506776
- add black fog to WoI
|
12 years ago |
nor..67
|
39205d3b21
- add damping for local x/z forces to BetterCharacterControl, remove debug
|
12 years ago |
nor..67
|
cb1920eaff
- cleanup state detaching in WoI
|
12 years ago |
nor..67
|
8f5a8500a6
- fix coord display for WorldOfInception
|
12 years ago |
nor..67
|
50b7ed3b91
- fix coord display for WorldOfInception
|
12 years ago |
nor..67
|
bd76d72ec7
- add coord display for WorldOfInception
|
12 years ago |
nor..67
|
e100931c1f
- add first version of WorldOfInception
|
12 years ago |
nor..67
|
fe20cbb55f
- cleanup BulletAppState startPhysics/stopPhysics
|
12 years ago |
Kae..pl
|
31e327bbac
Refactoring: SpatialConstraint now derives from Constraint and not BoneConstraint.
|
12 years ago |
Kae..pl
|
4de3be91a9
Refactoring: unsupported (but known) constraint definitions are now represented by a single class instead of many classes that do nothing except logging a warning.
|
12 years ago |
Kae..pl
|
28ea9d8a0d
Refactoring: tabs replaced by spaces in blender importer sources. (removed unnecesary comment about the spaces so that is not misleading later for others ;) )
|
12 years ago |
Kae..pl
|
ecc8d8387b
Refactoring: tabs replaced by spaces in blender importer sources. (4 spaces for each tab)
|
12 years ago |
Kae..pl
|
9f4544a3a8
Added length of the bone to the BoneContext (this will be needed later by some of the constraints).
|
12 years ago |
nor..67
|
8a6490e9d2
SDK
|
12 years ago |
nor..67
|
967ec9cbe6
- clean up KinematicRagdollControl lifecycle, can now be rebuilt or re-added while in the physics space
|
12 years ago |
Kae..pl
|
dcd5fd5b4e
Making sure that bone constraint will target either object or bone in its own armature. Allowing bone to target object (and not only bone as it was until now).
|
12 years ago |
nor..67
|
81b8ed4a47
SDK:
|
12 years ago |
nor..67
|
4a2db486b1
SDK:
|
12 years ago |
Kae..pl
|
04998a07c0
Bugfix: mipmap generation once again dependant on the blender settings and on blender key settings :)
|
12 years ago |
nor..67
|
0ec18dca80
- make jbullet mesh generation synchronized
|
12 years ago |
iwg..ic
|
305e3f25e0
SDK: Updates to JME3 Tests for Android Template
|
12 years ago |
iwg..om
|
b475a8e9c9
mouseEventsInvertX and mouseEventsInvertY settings in newly created MainActivity files and instead, show mouseEventsEnabled. Default values in AndroidHarness (false for both invertX and invertY) match Desktop mouse.
|
12 years ago |
iwg..om
|
b7ae718b64
Correct default value for invert mouse events. By default, raw touch events have the same coordinate origin as Desktop mouse events (lower left corner). The default for mouseEventsInvertX and mouseEventsInvertY should be false to match Desktop mouse.
|
12 years ago |
iwg..om
|
30c2bb665e
Create seperate ant target in mobile-impl for copying the Android lib. Allows for easy overriding of the target in build.xml to define alternative Android libs.
|
12 years ago |
iwg..om
|
1d1b893510
SDK: Update icon and description for JME3 Test Android project template.
|
12 years ago |
iwg..om
|
d3426d8f5e
Add sdk template for jME3 Test classes configured to run as an Android project.
|
12 years ago |
iwg..om
|
343f9fd08e
Add automatic zip of Android Tests template project
|
12 years ago |
Kae..pl
|
bdd8ab1fb0
Feature: added constraint definitions that were added to blender 2.62 so that the loaded does not crash when meets one
|
12 years ago |