Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  Kae..pl f914018dc5 Small fix to name fetching from structure. 14 vuotta sitten
  rem..om 10efb37490 Water Filter : removed textureOffset from glsl 1.0 shader 14 vuotta sitten
  rem..om 95e709f820 Water Filter : underwater shader 14 vuotta sitten
  nor..67 fae5029629 - fix old material use 14 vuotta sitten
  nor..67 5f9da6f1e8 - remove default "update drivers" message from jMP error screen on startup 14 vuotta sitten
  nor..67 d4baac1e6b - fix material error 14 vuotta sitten
  ant..om b8d1073014 Introduced a new Namer class, so the heightmap tiles' names can be generated independent from the terrain system. 14 vuotta sitten
  kim..ng 5461d56ac6 Android: Added proper OpenGL ES version detection and a best EGL Config Chooser 14 vuotta sitten
  sha..rd 8cbb0f210d * Small javadoc fixes 14 vuotta sitten
  sha..rd 95cdde7f53 * Javadocs for com.jme3.material 14 vuotta sitten
  sha..rd d03683deca * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 vuotta sitten
  sha..rd 34c98682c1 * Fixed issue with MatParamTexture loading in J3O files 14 vuotta sitten
  sha..rd 80900a8d64 * Moved MatParamTexture out of the Material class (might break loading of old j3o models ..) 14 vuotta sitten
  sha..rd 4079aeab5e * Fix some formatting issues in com.jme3.animation package.html 14 vuotta sitten
  sha..rd 913d3ec963 * Javadocs for com.jme3.input 14 vuotta sitten
  sha..rd 58626202f0 * Javadocs for com.jme3.effect 14 vuotta sitten
  sha..rd 6b96a6f282 * Javadocs for com.jme3.light 14 vuotta sitten
  nor..67 84f32a2566 - fix emitter compile error 14 vuotta sitten
  nor..67 65d9e9a9d8 - fix emitter compile error 14 vuotta sitten
  sha..rd 66bf6b20b9 * RenderState.copyMergedTo() now properly combines stencil state 14 vuotta sitten
  sha..rd dce2dd2eb1 * Deleted StencilFunction and replaced it with TestFunction (in case it will be used in more than one place) 14 vuotta sitten
  sha..rd 87116ba4bc * Fixed eclipse project by adding missing entries to classpath file 14 vuotta sitten
  rem..om 3f707fb44a GeometryBatchFactory now retain original Lod informations thanks to Rickard 14 vuotta sitten
  kim..ng f42b7e8f83 Android: Added pressure to touch event and allow standard jme images as cube maps 14 vuotta sitten
  kim..ng 443e49925d Android: added pressure to TouchEvent, fixed trigger handling 14 vuotta sitten
  ant..om 7d5adb24c3 bugfix: terrainQuads were translated using a constant 2, now it uses localScale isntead 14 vuotta sitten
  sha..rd 36db85980b * Fixed issue where Ogre3D models with more than 4 bones per vertex would crash 14 vuotta sitten
  sha..rd 60633ac845 * Fixed crash in TestNiftyGui by moving hellojme.xml to test-data 14 vuotta sitten
  sha..rd eed0a864f0 * Fixed crash in TestNiftyGui by moving hellojme.xml to test-data 14 vuotta sitten
  nor..67 76ee2a3489 - fix jme3 library properties 14 vuotta sitten