shadowislord
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fd63fcedb9
* Don't use native bullet specific method in TestNativeLoader - fix compile error
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11 лет назад |
Nehon
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d8bbb4e9f9
Fixed an issue where you couldn't chain several shadow renderers. Thanks to Perjin for narrowing down the issue.
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11 лет назад |
shadowislord
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67f402df75
* Remove use of instance variable in BIHTree, instead use TempVars
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11 лет назад |
shadowislord
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e637cd0b7a
* NativeLibraryLoader: More hacks .. Use the proper loading method based on the library name.
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11 лет назад |
shadowislord
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cc20781a02
* Ensure LwjglOffscreenBuffer extracts the required natives
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11 лет назад |
Nehon
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6ec736c005
Fixed a bug in the user data dialog box, when values were not populated when using a custom UserData class
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11 лет назад |
jmekaelthas
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51215a352e
Feature: added automatic action mapping instead of explicit mapping in
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11 лет назад |
shadowislord
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03f8df05b6
LwjglRenderer - Preparing for abstraction layer shift
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11 лет назад |
shadowislord
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2e796444a5
* Enable mipmapping in TestTextureArray
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11 лет назад |
shadowislord
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a08c7ae193
GLAutoGen
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11 лет назад |
shadowislord
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36483c4b49
* Avoid conflicts when extracting both 64-bit and 32-bit libraries to the same folder .. This is mainly for the bulletjme library which doesn't specify "64" at the end of the filename
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11 лет назад |
shadowislord
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34826360d6
* Native bullet was marked as a non-JNI library for some reason - that's fixed now
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11 лет назад |
shadowislord
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48ccb0fe56
* Fix jinput native library loading - now the JNI library name is based on the name in the jar
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11 лет назад |
shadowislord
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54ffe15dda
* Switch to new native library loader
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11 лет назад |
shadowislord
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17fd3d466e
* Fix Remy's grammar and spelling
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11 лет назад |
Rémy Bouquet
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e82c3dca5a
Merge pull request #148 from abies/master
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11 лет назад |
abies
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6adb15abd6
Fix badly specified RGB10_A2 format
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11 лет назад |
shadowislord
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648477e8c2
Merge branch 'master' of github:jMonkeyEngine/jmonkeyengine
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11 лет назад |
shadowislord
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0d5ac77d52
* When renderer class is processed by GLAutoGen, perform auto-replacement against generated interface
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11 лет назад |
Nehon
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46f0f32afa
Made the Material Editor properly handle the new -LINEAR statement of j3md when parsing material parameters
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11 лет назад |
shadowislord
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ffb9e287bd
* Capabilities are now parsed and a GLCaps final class is generated from them
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11 лет назад |
shadowislord
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2774a8f679
* Use relative path to find renderer source code for GLAutoGen
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11 лет назад |
shadowislord
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0aeb807ffe
* Added GL interface generator tool
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11 лет назад |
shadowislord
|
2ca99b83de
* More javadoc in NativeLibraryLoader
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11 лет назад |
shadowislord
|
844e468eac
* Fix two more un-compliant PostShadow shaders
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11 лет назад |
shadowislord
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65094e9ca1
* Put the shader compile log on the next line so its slightly more readable
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11 лет назад |
shadowislord
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bd500608dd
* Fix "m_LightPos redefined" shader compile error in PostShadow.vert
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11 лет назад |
shadowislord
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be3a6c03b2
* Put comment markers around imported library contents when loading shader
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11 лет назад |
shadowislord
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ad7fdb6fab
* Deprecate texture wrap modes not supported in OpenGL 3
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11 лет назад |
shadowislord
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c925104f5e
* Ensure the statistics properly represent number of objects / triangles / vertices rendered when using instancing
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11 лет назад |