Commit History

Autor SHA1 Mensaxe Data
  Nehon 95d33e6c4b Allows build of 3.2 branch %!s(int64=7) %!d(string=hai) anos
  Nehon 12004217d1 Ao map now only attenuates indirect lighting in PBR shader %!s(int64=7) %!d(string=hai) anos
  Rémy Bouquet a6b86ad24d Fixes Lightmap handling in PBR shader %!s(int64=7) %!d(string=hai) anos
  Stephen Gold 950721f926 Uniform.java: avoid ClassCastException when overriding Vector4 params %!s(int64=7) %!d(string=hai) anos
  Stephen Gold edba4b9844 test override of ColorRGBA mat param with a Vector4f or Quaternion value %!s(int64=7) %!d(string=hai) anos
  Nehon 0d8b86b66f Add default config for glb loader %!s(int64=7) %!d(string=hai) anos
  MeFisto94 11a647a3d4 Blender TextureHelper: Make use of ImageLoader's new loadTexture capability %!s(int64=7) %!d(string=hai) anos
  MeFisto94 3cd96b2053 Blender ImageLoader: Support Loading of HDR Files and many other %!s(int64=7) %!d(string=hai) anos
  Nehon fc8135412f Fixes normal lighting in world space for PBR %!s(int64=7) %!d(string=hai) anos
  Nehon 435f2d4d05 Prevents NaN time when animation length is 0 (case of a pose) %!s(int64=7) %!d(string=hai) anos
  Stephen Gold 247d5d9324 package protect the MovingAverage class instead of deprecating it %!s(int64=7) %!d(string=hai) anos
  Stephen Gold f27f568556 remove deprecated shadow renderers from 3 physics tests %!s(int64=7) %!d(string=hai) anos
  Stephen Gold 99f4f20c75 remove deprecated BasicShadowRenderer from TestFancyCar %!s(int64=7) %!d(string=hai) anos
  Stephen Gold 990791b21c remove setFlushQueues(), which is deprecated and has no effect %!s(int64=7) %!d(string=hai) anos
  Stephen Gold d3f0c2002a in examples, replace deprecated methods and classes %!s(int64=7) %!d(string=hai) anos
  Stephen Gold e536699d9e remove 3 examples whose purpose was to test deprecated classes %!s(int64=7) %!d(string=hai) anos
  Nehon 8a8d381c0e glTF: Fixes models orientations issues %!s(int64=7) %!d(string=hai) anos
  Nehon a741dc66f4 glTF: fixed crashes with some models structure %!s(int64=7) %!d(string=hai) anos
  Nehon 1b2cc6a63b SkeletonControl now falls back to software skinning when there are more than 255 bones instead of crashing when the shader compiles. %!s(int64=7) %!d(string=hai) anos
  Nehon a59b9e6a94 glTF: Skip tracks that belong to a different skin %!s(int64=7) %!d(string=hai) anos
  Nehon 5dbbaf0f06 glTF: Fixes additional issues with bones transforms %!s(int64=7) %!d(string=hai) anos
  Toni Helenius 09f4ae4832 Animated cursor support for LWJGL 3 (#785) %!s(int64=7) %!d(string=hai) anos
  Nehon cfaaec5418 glTF: Fixes a crash when attached nodes contains skinned meshes %!s(int64=7) %!d(string=hai) anos
  Nehon 806663990d glTF: fix animation defautl pose when no track is specified %!s(int64=7) %!d(string=hai) anos
  Nehon c971a4758f Fixes animation time sampling when source data contains duplicate keyframes %!s(int64=7) %!d(string=hai) anos
  Nehon f47f865d1d glTF: Fixed when a sub graph is ttached to a bone. Fixed a crash with animation resampling %!s(int64=7) %!d(string=hai) anos
  Remy Van Doosselaer 683bf632f6 add an empty constructor to Grid mesh (#747) %!s(int64=7) %!d(string=hai) anos
  Stephen Gold e0230a4b12 roll back PR 746 (worldTransform to identity) in master branch %!s(int64=7) %!d(string=hai) anos
  Nehon 5c9ef17e73 Fixes ReflectionAllocator for android %!s(int64=7) %!d(string=hai) anos
  David Bernard 676251b4d5 nifty-gui: upgrade from 1.4.1 to 1.4.2, available on maven central with the new “official” groupId: com.github.nifty-gui %!s(int64=9) %!d(string=hai) anos