A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold 194ae883c5 fix for issue #99 (pr #1082) 6 년 전
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 년 전
jme3-android 90d3b69bd1 Build Android Natives (OpenAL, Vorbis, TextureLoading) on Travis (#1171) 6 년 전
jme3-android-examples ffa58be3d7 remove more unused imports 6 년 전
jme3-android-native 90d3b69bd1 Build Android Natives (OpenAL, Vorbis, TextureLoading) on Travis (#1171) 6 년 전
jme3-blender 80aed88f82 fix for NPE when being called from CombinedTexture with null baseImage (#1146) 6 년 전
jme3-bullet 3b8314a36f Part 1 of small refactoring to give AppState a unique ID for lookup purposes. 6 년 전
jme3-bullet-native e31a047746 [ci skip] bullet: update linux natives 6 년 전
jme3-bullet-native-android 2b1c3d22e8 Update android bullet native libraries 6 년 전
jme3-core 1ffd11fae4 Added a basic unit test for some of the AppStateManager functionality. 6 년 전
jme3-desktop de092b92bb Wrap potential IOExceptions during native file extraction 6 년 전
jme3-effects cde108c2c0 #1107-Fix Javadoc warnings in OpenJDK 9+ 6 년 전
jme3-examples 3ec89ce499 Fix and Improve TerrainPicking (#1049) 6 년 전
jme3-ios dae85e1598 Removed unused imports. (#1020) 6 년 전
jme3-jbullet 23759820e5 fix GImpact scaling in jme3-jbullet: issue #1120 6 년 전
jme3-jogg 826908b042 correct more grammar/spelling errors in comments 7 년 전
jme3-jogl dae85e1598 Removed unused imports. (#1020) 6 년 전
jme3-lwjgl 930090dfa0 #1097-Fixed inconsistent OpenGL version constants (#1099) 6 년 전
jme3-lwjgl3 930090dfa0 #1097-Fixed inconsistent OpenGL version constants (#1099) 6 년 전
jme3-networking 0d8fe2ac22 Created a LazyMessageBuffer class that differs from GreedyMessageBuffer only 6 년 전
jme3-niftygui 194ae883c5 fix for issue #99 (pr #1082) 6 년 전
jme3-plugins 57db8f618f Add support for gltf morph names. (#1100) 6 년 전
jme3-terrain 3ec89ce499 Fix and Improve TerrainPicking (#1049) 6 년 전
jme3-testdata ba340cf13a add a test case for issue #99 (blendMode="multiply" in NiftyGUI) 6 년 전
jme3-vr 484d192467 Some fixes in jme-vr (#1163) 6 년 전
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 년 전
private 17d7134e2d bullet: enable upload for linux/mac 8 년 전
.gitignore 90d3b69bd1 Build Android Natives (OpenAL, Vorbis, TextureLoading) on Travis (#1171) 6 년 전
.nb-gradle-properties f33fb69803 Add default license for new files 10 년 전
.travis.yml 90d3b69bd1 Build Android Natives (OpenAL, Vorbis, TextureLoading) on Travis (#1171) 6 년 전
CONTRIBUTING.md 02ccce08ec Updated CONTRIBUTING.md (#1139) 6 년 전
README.md ae67b9c6f8 Update the link of the "Lightspeed Frontier". (#1160) 6 년 전
appveyor.yml 2d621ce24e enable AppVeyor CI for v3.2 branch 6 년 전
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 년 전
build.gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 년 전
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 년 전
common.gradle 1ffd11fae4 Added a basic unit test for some of the AppStateManager functionality. 6 년 전
gradle.properties 5451e3eaf0 post-release fixup 6 년 전
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 년 전
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 년 전
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 년 전
license.txt f33fb69803 Add default license for new files 10 년 전
local.properties bea1601994 jme3-android-examples: add project for android examples 10 년 전
settings.gradle 59d41c865b First jme3-vr commit 8 년 전
version.gradle 4f53351f76 version: fix small mistake 8 년 전

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.4 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!