A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Scrappers Team 1a29a190b6 JmeSurfaceView: Javadocs format improves (#1805) 3 年 前
.github 7177a76021 main.yml: build on pushes to the new v3.5 branch 3 年 前
.vscode 0ee430b90e VSCODE: Format on paste and type 3 年 前
gradle ed22230268 upgrade Gradle to v6.9.2 3 年 前
jme3-android 1a29a190b6 JmeSurfaceView: Javadocs format improves (#1805) 3 年 前
jme3-android-examples 22d8634a45 jme3-android-examples: upgrade the "junit" library to v4.13.2 3 年 前
jme3-android-native ec136bac24 Upgrade Gradle to 6.9 (#1588) 4 年 前
jme3-bullet c183ff013b rename more method arguments for clarity (#1742) 3 年 前
jme3-core 90ec5017ca FilterPostProcessor: update camera frustum during reshape() (#1812) 3 年 前
jme3-desktop 2d8da5d054 NativeLibraryLoader: define asset path for bulletjme on Windows_ARM64 3 年 前
jme3-effects 398216eab5 ContrastAdjustment.j3md: correct a typo 3 年 前
jme3-examples 72d6eb3c78 jme3-examples: add TestIssue1798 to the jme3test.post package 3 年 前
jme3-ios 0c9dbef2bd downgrade or delete unnecessary library dependencies (#1714) 3 年 前
jme3-jbullet 8f06fec83f PhysicsCharacter: add javadoc for the setGravity() method (#1763) 3 年 前
jme3-jogg 0b5e8693f1 rename private variables (#1736) 3 年 前
jme3-lwjgl 3d979df4bc refactor to avoid invoking AppSettings.getBoolean() directly (#1796) 3 年 前
jme3-lwjgl3 3d979df4bc refactor to avoid invoking AppSettings.getBoolean() directly (#1796) 3 年 前
jme3-networking f0918a4caf avoid use of deprecated methods (mostly Class.newInstance()) (#1774) 3 年 前
jme3-niftygui c648aad19e solve issue #1780 (built-in matdefs/shaders lack core-profile support) (#1781) 3 年 前
jme3-plugins cb6719c5b5 solve issue #1813 (glTF loader loses keyframes) (#1815) 3 年 前
jme3-terrain c648aad19e solve issue #1780 (built-in matdefs/shaders lack core-profile support) (#1781) 3 年 前
jme3-testdata 645b1bb3fb ColorAdjustmentFilter (#1665) 3 年 前
jme3-vr 3d979df4bc refactor to avoid invoking AppSettings.getBoolean() directly (#1796) 3 年 前
lib aa8cceebc8 correct the dependencies of jme3-jbullet (#1541) 4 年 前
.gitignore 287f492955 remove the local.properties file (#1708) 3 年 前
.nb-gradle-properties f33fb69803 Add default license for new files 10 年 前
CONTRIBUTING.md 0cd971c3f4 document the correct build procedure (#1675) 3 年 前
LICENSE 890d390b57 LICENSE: update copyright years 3 年 前
README.md 435101a2c1 README.md: the latest stable version of the Engine is v3.5.2 3 年 前
build.gradle 778c821fc3 build.gradle: update the version of Gradle required by the wrapper 4 年 前
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 年 前
common.gradle 27d9fbfb67 upgrade the groovy-test library to v3.0.10 3 年 前
gradle.properties dd0b896d58 gradle.properties: next release from "master" branch should be v3.6.0 3 年 前
gradlew ed22230268 upgrade Gradle to v6.9.2 3 年 前
gradlew.bat fd41c657a3 upgrade the Gradle wrapper to 6.9.1 4 年 前
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 年 前
license.txt 34efdac11a Add project license header information 4 年 前
natives-snapshot.properties b5a42a2880 [skip ci] update natives snapshot 4 年 前
settings.gradle 671a90b7f0 eliminate native Bullet from build scripts 4 年 前
version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 年 前

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.5.2 is the latest stable version of the Engine. v3.3.2 is the latest stable version of the jMonkeyEngine SDK.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License