A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

shadowislord 1a8e6f1644 Reuse bindProgram in OGLESShaderRenderer 11 vuotta sitten
gradle 39df98da34 Update gradle version from 1.11 to 1.12 (stable) 11 vuotta sitten
jme3-android 1a8e6f1644 Reuse bindProgram in OGLESShaderRenderer 11 vuotta sitten
jme3-android-native ff55522f78 Change flow in STBI build script to ease development 11 vuotta sitten
jme3-blender 62cfbc8a3e Remove usage of all deprecated image formats 11 vuotta sitten
jme3-bullet 1ddb8c22da https://github.com/jMonkeyEngine/jmonkeyengine/issues/179 11 vuotta sitten
jme3-bullet-native a18c568579 Fix native bullet build on Linux 11 vuotta sitten
jme3-bullet-native-android 26c08caa8c add separate project files for building android native bullet 11 vuotta sitten
jme3-core 4717e7006f Goodbye, OpenGL1 11 vuotta sitten
jme3-desktop 62cfbc8a3e Remove usage of all deprecated image formats 11 vuotta sitten
jme3-effects 8d406380b0 * Fix FXAA on Android (but it's not really noticeable .. pixels are too small) 11 vuotta sitten
jme3-examples 62cfbc8a3e Remove usage of all deprecated image formats 11 vuotta sitten
jme3-gl-autogen a08c7ae193 GLAutoGen 11 vuotta sitten
jme3-ios eaa5a15f39 Remove use of deprecated image formats (IOS) 11 vuotta sitten
jme3-jbullet 3c72c065ad bullet: refactor PhysiscSpace.addAll/removeAll 11 vuotta sitten
jme3-jogg 7a000bb5fe use maven repo version of j-ogg and j-vorbisd 11 vuotta sitten
jme3-jogl 4717e7006f Goodbye, OpenGL1 11 vuotta sitten
jme3-lwjgl 4717e7006f Goodbye, OpenGL1 11 vuotta sitten
jme3-networking f31911f039 * Fix java 8 syntax error in UdpEndpoint 11 vuotta sitten
jme3-niftygui d2749138ed - add nifty style to nifty jar collection (should be moved to separate library entry at some point) 11 vuotta sitten
jme3-plugins 1b43cb6d4a Fix some FBX loader problems 11 vuotta sitten
jme3-terrain c55717141e Single pass lighting implementation. 11 vuotta sitten
jme3-testdata c98da31999 Make pond shader look less shiny 11 vuotta sitten
lib 7a000bb5fe use maven repo version of j-ogg and j-vorbisd 11 vuotta sitten
sdk 4717e7006f Goodbye, OpenGL1 11 vuotta sitten
.gitignore 9435d28431 Update .gitignore with two more nbproject/private folders 11 vuotta sitten
CONTRIBUTING.md 414854004f Update CONTRIBUTING.md 11 vuotta sitten
README.md fba87fb0ea Added README.md v1 11 vuotta sitten
build.gradle 39df98da34 Update gradle version from 1.11 to 1.12 (stable) 11 vuotta sitten
common.gradle 539c2e65fc - update JmeVersion automatically in build script 11 vuotta sitten
gradle.properties 330b53671a Upped JME version to 3.1.0 with the tag "snapshot-github" 11 vuotta sitten
gradlew fbea47e407 add gradle wrapper 11 vuotta sitten
gradlew.bat fbea47e407 add gradle wrapper 11 vuotta sitten
settings.gradle 0aeb807ffe * Added GL interface generator tool 11 vuotta sitten

README.md

jMonkeyEngine

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives in Q4 2014.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!