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.github
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391e0dc6d0
Update checkout action to v2
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5 tahun lalu |
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gradle
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694232e269
use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4
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7 tahun lalu |
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jme3-android
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0bdb0159be
Fixed an issue with AndroidNativeImageLoader which was opening stream twice. (#1338)
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5 tahun lalu |
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jme3-android-examples
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663c9776e8
Android openGL ES 3 support (#1147)
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6 tahun lalu |
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jme3-android-native
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836455826b
Fix openal-soft dead link
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5 tahun lalu |
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jme3-blender
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80aed88f82
fix for NPE when being called from CombinedTexture with null baseImage (#1146)
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6 tahun lalu |
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jme3-bullet
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75001d8abd
protect 52 no-arg constructors in the jme3-bullet/jme3-jbullet libraries (#1229)
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6 tahun lalu |
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jme3-bullet-native
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128e079a22
Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang).
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6 tahun lalu |
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jme3-bullet-native-android
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128e079a22
Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang).
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6 tahun lalu |
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jme3-core
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ded268a660
Add a check to see if the NB_PROBES identifier is defined. Fixes #1340
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5 tahun lalu |
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jme3-desktop
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3e89cd1377
define 2 new Platform values for Linux ARM, register BulletJme lib paths (#1182)
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6 tahun lalu |
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jme3-effects
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663c9776e8
Android openGL ES 3 support (#1147)
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6 tahun lalu |
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jme3-examples
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227de6f22a
Add a check to see if the NB_PROBES identifier is defined. Fixes #1340
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5 tahun lalu |
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jme3-ios
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
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5 tahun lalu |
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jme3-jbullet
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75001d8abd
protect 52 no-arg constructors in the jme3-bullet/jme3-jbullet libraries (#1229)
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6 tahun lalu |
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jme3-jogg
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826908b042
correct more grammar/spelling errors in comments
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8 tahun lalu |
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jme3-jogl
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
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5 tahun lalu |
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jme3-lwjgl
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7e3ae5e8ca
Fixes #1319 - LWJGL2: start(true) should not freeze when context could not be initialized
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5 tahun lalu |
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jme3-lwjgl3
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
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5 tahun lalu |
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jme3-networking
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f312608725
Fixed ClassCastException in RMI implementation. (#1195)
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6 tahun lalu |
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jme3-niftygui
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194ae883c5
fix for issue #99 (pr #1082)
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6 tahun lalu |
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jme3-plugins
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5eaf653de9
address issue #1119 (serialization with protected/private constructor) (#1181)
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6 tahun lalu |
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jme3-terrain
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55a36abe9d
Fixes #1261 - Clone the Terrain Picker, so that loading a terrain from file still works (after cloning, the picker would have the wrong terrain quad instance)
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5 tahun lalu |
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jme3-testdata
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663c9776e8
Android openGL ES 3 support (#1147)
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6 tahun lalu |
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jme3-vr
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
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5 tahun lalu |
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lib
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663c9776e8
Android openGL ES 3 support (#1147)
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6 tahun lalu |
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.gitignore
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88e9c8482c
Store prebuild libraries outside the source folder, download prebuilt libraries from bintray
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6 tahun lalu |
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.nb-gradle-properties
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f33fb69803
Add default license for new files
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11 tahun lalu |
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CONTRIBUTING.md
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7a4e881bc6
Adding link to project tab. (#1170)
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6 tahun lalu |
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README.md
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69ef8efcce
Github Actions
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6 tahun lalu |
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bintray.gradle
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2aca942b1b
build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central
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10 tahun lalu |
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build.gradle
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17fbedd5fe
Fixes Bullet-Native Artifacts not containing natives when not building from cpp source and not using the build target.
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5 tahun lalu |
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common-android-app.gradle
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816ab99ac5
Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property.
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6 tahun lalu |
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common.gradle
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816ab99ac5
Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property.
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6 tahun lalu |
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gradle.properties
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8905b3d8f8
Refactored how versions are auto-built to provide more normal versions
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6 tahun lalu |
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gradlew
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694232e269
use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4
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7 tahun lalu |
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gradlew.bat
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9c0b977154
upgrade to gradle 4.1
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8 tahun lalu |
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javadoc-overview.html
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abb2b784e0
Javadoc: Add engine overview
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11 tahun lalu |
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license.txt
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f33fb69803
Add default license for new files
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11 tahun lalu |
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local.properties
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bea1601994
jme3-android-examples: add project for android examples
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10 tahun lalu |
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natives-snapshot.properties
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584bb79392
[skip ci] update natives snapshot
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6 tahun lalu |
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settings.gradle
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59d41c865b
First jme3-vr commit
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9 tahun lalu |
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version.gradle
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8905b3d8f8
Refactored how versions are auto-built to provide more normal versions
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6 tahun lalu |