A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

sgold 23ee02071e fix for issue #1141 6 éve
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 éve
jme3-android cde108c2c0 #1107-Fix Javadoc warnings in OpenJDK 9+ 6 éve
jme3-android-examples ffa58be3d7 remove more unused imports 6 éve
jme3-android-native 9c1452b63b Fixed classes location while building natives (JDK11 Support) (#1073) 6 éve
jme3-blender adb88dcaeb when the image object has a ColorSpace value we pass it on, else we leave it at the default value. fix for #1106 (#1110) 6 éve
jme3-bullet 56d37cb866 fix GImpact scaling in jme3-bullet (native Bullet) 6 éve
jme3-bullet-native 23ee02071e fix for issue #1141 6 éve
jme3-bullet-native-android 2b1c3d22e8 Update android bullet native libraries 6 éve
jme3-core 57db8f618f Add support for gltf morph names. (#1100) 6 éve
jme3-desktop 930090dfa0 #1097-Fixed inconsistent OpenGL version constants (#1099) 6 éve
jme3-effects cde108c2c0 #1107-Fix Javadoc warnings in OpenJDK 9+ 6 éve
jme3-examples 827d4ebd52 Test for issue #1120 - JBullet GImpactShape fall-through (#1137) 6 éve
jme3-ios dae85e1598 Removed unused imports. (#1020) 6 éve
jme3-jbullet 23759820e5 fix GImpact scaling in jme3-jbullet: issue #1120 6 éve
jme3-jogg 826908b042 correct more grammar/spelling errors in comments 7 éve
jme3-jogl dae85e1598 Removed unused imports. (#1020) 6 éve
jme3-lwjgl 930090dfa0 #1097-Fixed inconsistent OpenGL version constants (#1099) 6 éve
jme3-lwjgl3 930090dfa0 #1097-Fixed inconsistent OpenGL version constants (#1099) 6 éve
jme3-networking f8dae05a52 #1107-Fix Javadoc warnings in OpenJDK 9+ (#1112) 6 éve
jme3-niftygui 9d6d31d685 GuiEvent: add JavaDoc (comments only) 6 éve
jme3-plugins 57db8f618f Add support for gltf morph names. (#1100) 6 éve
jme3-terrain cde108c2c0 #1107-Fix Javadoc warnings in OpenJDK 9+ 6 éve
jme3-testdata ba340cf13a add a test case for issue #99 (blendMode="multiply" in NiftyGUI) 6 éve
jme3-vr 1687d34eb7 #1107 - Javadoc warning cleanup & Fix for JDK 11 Javadoc NPE (#1118) 6 éve
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 éve
private 17d7134e2d bullet: enable upload for linux/mac 8 éve
.gitignore ad2ba95e99 Jdk 11 Build Support 6 éve
.nb-gradle-properties f33fb69803 Add default license for new files 10 éve
.travis.yml 3f1f2e8356 trivial commit with tag for v3.3.0-alpha2 6 éve
CONTRIBUTING.md 02ccce08ec Updated CONTRIBUTING.md (#1139) 6 éve
README.md cff4dec57d README.md: a v3.2.3 SDK was released on 28 June 2019 6 éve
appveyor.yml 2d621ce24e enable AppVeyor CI for v3.2 branch 6 éve
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 éve
build.gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 éve
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 éve
common.gradle 7e11a6c0fe Use UTF-8 in gradle builds 6 éve
gradle.properties 5451e3eaf0 post-release fixup 6 éve
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 éve
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 éve
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 éve
license.txt f33fb69803 Add default license for new files 10 éve
local.properties bea1601994 jme3-android-examples: add project for android examples 10 éve
settings.gradle 59d41c865b First jme3-vr commit 8 éve
version.gradle 4f53351f76 version: fix small mistake 8 éve

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.3 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!