A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

empirephoenix 2c3d94a166 Merge pull request #504 from davidB/v3.1 vor 9 Jahren
gradle a7b20629e7 build: update to gradle 2.13 vor 9 Jahren
jme3-android cb61e760ce Merge branch 'master' into BorealFeast-master vor 9 Jahren
jme3-android-examples fe057130a4 jme3-android-examples: fix incorrect dependency vor 10 Jahren
jme3-android-native 7de6199bb5 Fix issue detecting Android NDK and property to build native projects vor 9 Jahren
jme3-blender 008768f18c Feature: appending user defined UV sets to the mesh even if they are not vor 9 Jahren
jme3-bullet 3ae3b0064e Remove static from method vor 9 Jahren
jme3-bullet-native 4faf6cf36c Merge pull request #491 from riccardobl/AddGimpactCollisionAlgo vor 9 Jahren
jme3-bullet-native-android 5be0edfd31 Update native bullet libraries for Android vor 9 Jahren
jme3-core 3d1a541903 Fixed an issue when resizing the viewport, with a FPP and antialiasing would stop rendering vor 9 Jahren
jme3-desktop a563c6cc7b remove deprecated classes vor 9 Jahren
jme3-effects 6bdf479a0a Fixed an issue in the fog filter's shader that was preventing it to run on android vor 9 Jahren
jme3-examples 2fd9da3d50 Merge pull request #487 from Dokthar/joysticks vor 9 Jahren
jme3-ios bffa2191e5 Moved glBlendEquationSeparate from GL2 interface to GL interface. Added an example of the feature. Minors issues. vor 9 Jahren
jme3-jbullet f61b1439cc Combine result of both listeners to determine if the collision should occur (jbullet) vor 9 Jahren
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis vor 10 Jahren
jme3-jogl d1aae8d479 Added support to glBlendEquation for renderes implementing GL2, and material loading support vor 9 Jahren
jme3-lwjgl 119a076f11 joystick : if a button id isn't a numeric it will be set to the button index vor 9 Jahren
jme3-lwjgl3 d1aae8d479 Added support to glBlendEquation for renderes implementing GL2, and material loading support vor 9 Jahren
jme3-networking c6768dc724 Added some additional finest logging. vor 9 Jahren
jme3-niftygui f46680815d nifty-gui: upgrade from 1.4.1 to 1.4.2, available on maven central with the new “official” groupId: com.github.nifty-gui vor 9 Jahren
jme3-plugins 3f5cc4963e FBX: use new loader by default vor 9 Jahren
jme3-terrain 37f8ee91af more deprecation cleanup vor 9 Jahren
jme3-testdata 52487041b4 fix crashes in several tests vor 9 Jahren
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. vor 10 Jahren
private b2a57e130a travis: set known hosts using travis config vor 9 Jahren
.gitignore 01a67b6c66 gitignore: more cleanup vor 9 Jahren
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bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central vor 9 Jahren
build.gradle b2a57e130a travis: set known hosts using travis config vor 9 Jahren
common-android-app.gradle 6dfd59ea73 android-examples: use correct maven group vor 9 Jahren
common.gradle fafccdf15e pom: fix incorrect inception year vor 9 Jahren
gradle.properties fafccdf15e pom: fix incorrect inception year vor 9 Jahren
gradlew a7b20629e7 build: update to gradle 2.13 vor 9 Jahren
gradlew.bat a7b20629e7 build: update to gradle 2.13 vor 9 Jahren
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview vor 10 Jahren
license.txt f33fb69803 Add default license for new files vor 10 Jahren
local.properties bea1601994 jme3-android-examples: add project for android examples vor 10 Jahren
settings.gradle eea4d54be7 removed sdks compilation form the engine compilation vor 9 Jahren
version.gradle 652358038d version: treat this branch as trunk vor 9 Jahren

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!