A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Kirill Vainer 2fc4e5b607 jinput: fix native loading hace 9 años
gradle e3497dcf50 Switch from gradle 1.12 to 2.2.1 hace 10 años
jme3-android dc0bcb5d13 Resolves #378, adding support for detecting ARMv8 on Android. hace 9 años
jme3-android-examples fe057130a4 jme3-android-examples: fix incorrect dependency hace 10 años
jme3-android-native 373eaeae30 Match # of parallel build processes to number of CPUs for native builds hace 10 años
jme3-blender 1b99896be4 Bugfix: fixed a bug that caused ClassCastException while loading linked hace 9 años
jme3-bullet e776967c23 Reverted Changes and fixed it the way it was done in CapsuleCollissionShape (See Commit f836b26) hace 9 años
jme3-bullet-native 3412c0cf2b Merge pull request #361 from Dokthar/bullet_RigidBody hace 10 años
jme3-bullet-native-android 373eaeae30 Match # of parallel build processes to number of CPUs for native builds hace 10 años
jme3-core 87af1f30b0 MPO: clone MPOs instead of sharing references hace 9 años
jme3-desktop c7da1c4efd desktop: don't show dialogs when headless hace 9 años
jme3-effects b746c71441 Used the instancing transformation method for the normal pass in SSAO as it was producing a crash when instancing was enabled. hace 9 años
jme3-examples e8fd22223a MPO: use List instead of ArrayList hace 9 años
jme3-ios b35c5e9820 Remove redundand code. Fixed java/lang/IllegalStateException in com/jme3/asset/DesktopAssetManager.registerAndCloneSmartAsset. Added ogg loader hace 10 años
jme3-jbullet 75360a2f92 Just a small javadoc issue that was catching my eye hace 9 años
jme3-jinput 2fc4e5b607 jinput: fix native loading hace 9 años
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis hace 10 años
jme3-jogl 27041e1341 LWJGL3 improvements hace 9 años
jme3-lwjgl 2fc4e5b607 jinput: fix native loading hace 9 años
jme3-lwjgl3 f28d74a1f6 joystick: use jinput backend for lwjgl3 hace 9 años
jme3-networking c6768dc724 Added some additional finest logging. hace 9 años
jme3-niftygui 62eede87b3 niftygui build: add niftygui repository reference to pom hace 10 años
jme3-plugins 962ab22ef4 Merge branch 'fbx-import-animation' into experimental hace 9 años
jme3-terrain 068047200e Threads: standardize names. Make sure they all start with "jME3". hace 10 años
jme3-testdata 6d3377a2a8 Fixed Parallax without normal map in lighting.j3md hace 10 años
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. hace 10 años
private e5b3646fe4 build: upload maven snapshots to updates server hace 10 años
.gitignore 4a646de49d gitignore: more cleanup hace 9 años
.nb-gradle-properties f33fb69803 Add default license for new files hace 10 años
.travis.yml d0c7bd988e travis: cleanup hace 9 años
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md hace 10 años
README.md a4e1aa450d README: Add build status image hace 10 años
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central hace 9 años
build.gradle 3b9e412f80 build: fix build errors hace 9 años
common-android-app.gradle bea1601994 jme3-android-examples: add project for android examples hace 10 años
common.gradle 3b9e412f80 build: fix build errors hace 9 años
gradle.properties 2d2c394b42 Merge remote-tracking branch 'origin/master' into experimental hace 9 años
gradlew fbea47e407 add gradle wrapper hace 11 años
gradlew.bat fbea47e407 add gradle wrapper hace 11 años
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview hace 10 años
license.txt f33fb69803 Add default license for new files hace 10 años
local.properties bea1601994 jme3-android-examples: add project for android examples hace 10 años
settings.gradle f28d74a1f6 joystick: use jinput backend for lwjgl3 hace 9 años
upload.gradle e5b3646fe4 build: upload maven snapshots to updates server hace 10 años
version.gradle e87f008244 build: fix missing version tag hace 9 años

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!