A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Kirill Vainer 3078f2ad22 Merge pull request #491 from riccardobl/AddGimpactCollisionAlgo пре 9 година
gradle 5d2cee0187 build: update to gradle 2.13 пре 9 година
jme3-android c219ce1b4f Update AndroidLocator to allow assets to be stored in Android assets, drawable, or mipmap directories. пре 9 година
jme3-android-examples cbedf5ef08 Add test case for using Android Sensors as Joystick Axes (including rumble). пре 9 година
jme3-android-native 8899bec0cb Update native libraries пре 9 година
jme3-blender 2024fe7acf Reduced the amount of warnings being logged during mesh triangulation. пре 9 година
jme3-bullet 3ae3b0064e Remove static from method пре 9 година
jme3-bullet-native 3078f2ad22 Merge pull request #491 from riccardobl/AddGimpactCollisionAlgo пре 9 година
jme3-bullet-native-android 5be0edfd31 Update native bullet libraries for Android пре 9 година
jme3-core c843721806 build: check file exists before getting text пре 9 година
jme3-desktop a563c6cc7b remove deprecated classes пре 9 година
jme3-effects e530fa644b Merged with master after pull. пре 9 година
jme3-examples 7c74262087 Merge pull request #486 from Dokthar/joysticks пре 9 година
jme3-ios bffa2191e5 Moved glBlendEquationSeparate from GL2 interface to GL interface. Added an example of the feature. Minors issues. пре 9 година
jme3-jbullet f61b1439cc Combine result of both listeners to determine if the collision should occur (jbullet) пре 9 година
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis пре 10 година
jme3-jogl d1aae8d479 Added support to glBlendEquation for renderes implementing GL2, and material loading support пре 9 година
jme3-lwjgl 119a076f11 joystick : if a button id isn't a numeric it will be set to the button index пре 9 година
jme3-lwjgl3 d1aae8d479 Added support to glBlendEquation for renderes implementing GL2, and material loading support пре 9 година
jme3-networking c6768dc724 Added some additional finest logging. пре 9 година
jme3-niftygui b01d356ee4 niftygui: add nifty repository to POM пре 9 година
jme3-plugins 681b2101dc Fix building with JRE 1.7 пре 9 година
jme3-terrain 37f8ee91af more deprecation cleanup пре 9 година
jme3-testdata 52487041b4 fix crashes in several tests пре 9 година
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. пре 10 година
private f4f65620ec travis: set known hosts using travis config пре 9 година
.gitignore 01a67b6c66 gitignore: more cleanup пре 9 година
.nb-gradle-properties f33fb69803 Add default license for new files пре 10 година
.travis.yml f4f65620ec travis: set known hosts using travis config пре 9 година
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md пре 10 година
README.md 0f1f1e6bc7 fix readme links пре 9 година
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central пре 9 година
build.gradle e5c6673df1 Update Android Plugin for Gradle to version 2.1.0. пре 9 година
common-android-app.gradle 311ea2692f android-examples: use correct maven group пре 9 година
common.gradle b01d356ee4 niftygui: add nifty repository to POM пре 9 година
gradle.properties 4aa614108e pom: fix incorrect inception year пре 9 година
gradlew 5d2cee0187 build: update to gradle 2.13 пре 9 година
gradlew.bat 5d2cee0187 build: update to gradle 2.13 пре 9 година
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview пре 10 година
license.txt f33fb69803 Add default license for new files пре 10 година
local.properties bea1601994 jme3-android-examples: add project for android examples пре 10 година
settings.gradle eea4d54be7 removed sdks compilation form the engine compilation пре 9 година
version.gradle 3d8cbda240 version: fix tag parsing issues пре 9 година

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!