A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Kirill Vainer 3b9e412f80 build: fix build errors пре 9 година
gradle e3497dcf50 Switch from gradle 1.12 to 2.2.1 пре 10 година
jme3-android dc0bcb5d13 Resolves #378, adding support for detecting ARMv8 on Android. пре 9 година
jme3-android-examples fe057130a4 jme3-android-examples: fix incorrect dependency пре 10 година
jme3-android-native 373eaeae30 Match # of parallel build processes to number of CPUs for native builds пре 10 година
jme3-blender 1b99896be4 Bugfix: fixed a bug that caused ClassCastException while loading linked пре 9 година
jme3-bullet e776967c23 Reverted Changes and fixed it the way it was done in CapsuleCollissionShape (See Commit f836b26) пре 9 година
jme3-bullet-native 3412c0cf2b Merge pull request #361 from Dokthar/bullet_RigidBody пре 10 година
jme3-bullet-native-android 373eaeae30 Match # of parallel build processes to number of CPUs for native builds пре 10 година
jme3-core 0aaa28e66b Merge branch 'master' into experimental пре 9 година
jme3-desktop c7da1c4efd desktop: don't show dialogs when headless пре 9 година
jme3-effects 109c5e80cf Fixed #316 where some post processing effects were not working when using OPENGL_3 renderer due to an error in the fragment shader. пре 10 година
jme3-examples 9b45189f48 lwjgl3: start jME3 on main thread (needed for mac) пре 9 година
jme3-ios b35c5e9820 Remove redundand code. Fixed java/lang/IllegalStateException in com/jme3/asset/DesktopAssetManager.registerAndCloneSmartAsset. Added ogg loader пре 10 година
jme3-jbullet 75360a2f92 Just a small javadoc issue that was catching my eye пре 9 година
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis пре 10 година
jme3-jogl 27041e1341 LWJGL3 improvements пре 9 година
jme3-lwjgl 27041e1341 LWJGL3 improvements пре 9 година
jme3-lwjgl3 9b45189f48 lwjgl3: start jME3 on main thread (needed for mac) пре 9 година
jme3-networking c6768dc724 Added some additional finest logging. пре 9 година
jme3-niftygui 62eede87b3 niftygui build: add niftygui repository reference to pom пре 10 година
jme3-plugins 962ab22ef4 Merge branch 'fbx-import-animation' into experimental пре 9 година
jme3-terrain 068047200e Threads: standardize names. Make sure they all start with "jME3". пре 10 година
jme3-testdata 6d3377a2a8 Fixed Parallax without normal map in lighting.j3md пре 10 година
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. пре 10 година
private e5b3646fe4 build: upload maven snapshots to updates server пре 10 година
sdk 0aaa28e66b Merge branch 'master' into experimental пре 9 година
.gitignore 4a646de49d gitignore: more cleanup пре 9 година
.nb-gradle-properties f33fb69803 Add default license for new files пре 10 година
.travis.yml d0c7bd988e travis: cleanup пре 9 година
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md пре 10 година
README.md a4e1aa450d README: Add build status image пре 10 година
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central пре 9 година
build.gradle 3b9e412f80 build: fix build errors пре 9 година
common-android-app.gradle bea1601994 jme3-android-examples: add project for android examples пре 10 година
common.gradle 3b9e412f80 build: fix build errors пре 9 година
gradle.properties 0aaa28e66b Merge branch 'master' into experimental пре 9 година
gradlew fbea47e407 add gradle wrapper пре 11 година
gradlew.bat fbea47e407 add gradle wrapper пре 11 година
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview пре 10 година
license.txt f33fb69803 Add default license for new files пре 10 година
local.properties bea1601994 jme3-android-examples: add project for android examples пре 10 година
settings.gradle 9ba90251d6 Merge remote-tracking branch 'upstream/master' пре 10 година
upload.gradle e5b3646fe4 build: upload maven snapshots to updates server пре 10 година
version.gradle 3b9e412f80 build: fix build errors пре 9 година

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!