A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold 44a2433d24 PhysicsTestHelper: resolve 2 javadoc warnings 4 éve
.github 6c1bd8e7ae Workflow updates (#1460) 4 éve
.vscode 9ef15be8cf Add vscode config & formatter (#1410) 4 éve
gradle ffd9cfcf25 Upgrade Gradle 4.10 -> 5.6.4 (#1238) 5 éve
jme3-android 5d00bb3fff Codequality Pass 1 (#1426) 4 éve
jme3-android-examples f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 éve
jme3-android-native c366ea481e Fix Regression from 38a225cf8e766685ab090948033a0b3a0f822a25 4 éve
jme3-bullet 5d00bb3fff Codequality Pass 1 (#1426) 4 éve
jme3-bullet-native 128e079a22 Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang). 5 éve
jme3-bullet-native-android 128e079a22 Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang). 5 éve
jme3-core 33059285fe TouchTrigger: resolve issue #1448 (assertion failure in touchHash()) 4 éve
jme3-desktop e7cb2d8ce9 address issue #1430: remove the jme3tools.navigation package (#1450) 4 éve
jme3-effects acdef0218e Allow depth only copy with Renderer.copyFrameBuffer 5 éve
jme3-examples 44a2433d24 PhysicsTestHelper: resolve 2 javadoc warnings 4 éve
jme3-ios 2379cfba77 Merge pull request #1276 from MeFisto94/fix-gldebug 5 éve
jme3-jbullet 297443ada4 suppress javac warnings about unchecked casts in read() and write() 5 éve
jme3-jogg 822bcd1300 suppress more javac warnings about unchecked casts 5 éve
jme3-lwjgl 245dad0495 Bump jinput version to 2.0.9. (#1454) 4 éve
jme3-lwjgl3 67119862d1 jme3-lwjgl3: add native libraries for Linux_ARM and 32-bit Windows 4 éve
jme3-networking 822bcd1300 suppress more javac warnings about unchecked casts 5 éve
jme3-niftygui c7ff8063ef Nifty batch fix - memory improvement (#1220) 4 éve
jme3-plugins cde73b3a3d Solve AssetLoadException importing gltf with empty scene (#1442) 4 éve
jme3-terrain 49383a5c0c convert comments to javadoc in 8 source files 4 éve
jme3-testdata 79568cc164 fix for issue #1420 4 éve
jme3-vr 088274224d resolve issue #1461 4 éve
lib 663c9776e8 Android openGL ES 3 support (#1147) 5 éve
.gitignore 9ef15be8cf Add vscode config & formatter (#1410) 4 éve
.nb-gradle-properties f33fb69803 Add default license for new files 10 éve
CONTRIBUTING.md 7a4e881bc6 Adding link to project tab. (#1170) 6 éve
LICENSE 30bddef8c0 Replaced Netbeans auto license with real license 5 éve
README.md 221acaadfe Removing the jme3-blender subproject and related references since it now lives in its 5 éve
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 éve
build.gradle e1dc2f6fa6 build.gradle: fix for issue #1370 (test classes added to merged javadoc) 4 éve
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 éve
common.gradle 8c534b9f0e common.gradle: fix for issue #1370 (test classes added to javadoc JARs) 4 éve
gradle.properties 52ffaefd9d Update spotbugs and add a flag to enable it (off by default) 5 éve
gradlew ffd9cfcf25 Upgrade Gradle 4.10 -> 5.6.4 (#1238) 5 éve
gradlew.bat ffd9cfcf25 Upgrade Gradle 4.10 -> 5.6.4 (#1238) 5 éve
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 éve
license.txt 34efdac11a Add project license header information 4 éve
local.properties bea1601994 jme3-android-examples: add project for android examples 10 éve
natives-snapshot.properties 0769b297a1 [skip ci] update natives snapshot 4 éve
settings.gradle 221acaadfe Removing the jme3-blender subproject and related references since it now lives in its 5 éve
version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 éve

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.4 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!