A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

shadowislord 4797628d7b * Remove GL1 technique from TerrainLighting.j3md hace 10 años
gradle e3497dcf50 Switch from gradle 1.12 to 2.2.1 hace 10 años
jme3-android aaac8cb613 URA is now used by default on Android hace 10 años
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jme3-blender 7783e096cc Feature: added importing of Sun and Hemi lights from blender as hace 10 años
jme3-bullet 1ddb8c22da https://github.com/jMonkeyEngine/jmonkeyengine/issues/179 hace 11 años
jme3-bullet-native ec183e1eea - only download bullet when its supposed to be built hace 10 años
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jme3-core 014d319c11 * Support desktop GL tracing in GLTracer hace 10 años
jme3-desktop 32f4245aff - fix osx bullet binary path hace 10 años
jme3-effects 8d406380b0 * Fix FXAA on Android (but it's not really noticeable .. pixels are too small) hace 11 años
jme3-examples fb6fb73239 * Fix incorrect class name in TestTextureArrayCompressed hace 10 años
jme3-ios 6ca111b13d Refactor renderer system hace 10 años
jme3-jbullet 3c72c065ad bullet: refactor PhysiscSpace.addAll/removeAll hace 11 años
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis hace 10 años
jme3-jogl 6ca111b13d Refactor renderer system hace 10 años
jme3-lwjgl 8e7eae01a7 * Upgrade LWJGL version to 2.9.2 hace 10 años
jme3-networking f31911f039 * Fix java 8 syntax error in UdpEndpoint hace 11 años
jme3-niftygui d2749138ed - add nifty style to nifty jar collection (should be moved to separate library entry at some point) hace 11 años
jme3-plugins 9eca2251a9 Handle more gracefully the case where a texture hace 10 años
jme3-terrain 4797628d7b * Remove GL1 technique from TerrainLighting.j3md hace 10 años
jme3-testdata 799d8d9ef2 - add test case for compressed dds array textures hace 10 años
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. hace 10 años
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README.md

jMonkeyEngine

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives in Q4 2014.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!