A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold 47d7fdd930 jme3-examples/jme3-lwjgl3 JavaDoc corrections (comments only) 6 년 전
gradle 3b43907301 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 6 년 전
jme3-android 95c92e5b5b jme3-android JavaDoc corrections (comments only) 6 년 전
jme3-android-examples 8b70b64505 comment corrections: mostly spelling and grammar 6 년 전
jme3-android-native 8899bec0cb Update native libraries 9 년 전
jme3-blender 5e313740ca jme3-blender JavaDoc corrections (comments only) 6 년 전
jme3-bullet db1b8f9eb4 Removed unused imports. (#1020) 6 년 전
jme3-bullet-native 7f5a1b7dd5 [ci skip] bullet: update windows natives 6 년 전
jme3-bullet-native-android 990ad7a4bd Update android bullet native libraries 6 년 전
jme3-core 0ca9205bab jme3-desktop/jme3-effects JavaDoc corrections (comments only) 6 년 전
jme3-desktop 0ca9205bab jme3-desktop/jme3-effects JavaDoc corrections (comments only) 6 년 전
jme3-effects 0ca9205bab jme3-desktop/jme3-effects JavaDoc corrections (comments only) 6 년 전
jme3-examples 47d7fdd930 jme3-examples/jme3-lwjgl3 JavaDoc corrections (comments only) 6 년 전
jme3-ios db1b8f9eb4 Removed unused imports. (#1020) 6 년 전
jme3-jbullet 058d729e55 jme3-jbullet JavaDoc corrections (comments only) 6 년 전
jme3-jogg 4f664f33cc correct more grammar/spelling errors in comments 6 년 전
jme3-jogl db1b8f9eb4 Removed unused imports. (#1020) 6 년 전
jme3-lwjgl db1b8f9eb4 Removed unused imports. (#1020) 6 년 전
jme3-lwjgl3 47d7fdd930 jme3-examples/jme3-lwjgl3 JavaDoc corrections (comments only) 6 년 전
jme3-networking 1d7f7bae57 jme3-networking/jme3-plugins JavaDoc corrections (comments only) 6 년 전
jme3-niftygui 4541b0bde4 GuiEvent: add JavaDoc (comments only) 6 년 전
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jme3-terrain e2d4f91eef jme3-terrain JavaDoc corrections (comments only) 6 년 전
jme3-testdata 12004217d1 Ao map now only attenuates indirect lighting in PBR shader 7 년 전
jme3-vr 50f62624c4 jme3-vr JavaDoc corrections (comments only) 6 년 전
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 년 전
private 17d7134e2d bullet: enable upload for linux/mac 8 년 전
.gitignore b5cb4c0c13 upgrade native Bullet to v2.87, which should fix issue #877 6 년 전
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.travis.yml 6d25a29e0a .travis.yml: work around Travis's tag blindness using a regexp 6 년 전
CONTRIBUTING.md b2606d396e Added link to the wiki readme. 6 년 전
README.md 35978f9c38 Version 3.1.0 is now stable, both for the SDK and the Engine itself. 8 년 전
appveyor.yml 0090e3e279 copy YML from master in the hope of restarting CI 6 년 전
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 년 전
build.gradle 3b43907301 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 6 년 전
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 년 전
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gradle.properties ea23b6ad55 gradle.properties: ready for 3.2.2-stable build 6 년 전
gradlew 3b43907301 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 6 년 전
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 년 전
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 년 전
license.txt f33fb69803 Add default license for new files 10 년 전
local.properties bea1601994 jme3-android-examples: add project for android examples 10 년 전
settings.gradle 59d41c865b First jme3-vr commit 8 년 전
version.gradle 4f53351f76 version: fix small mistake 8 년 전

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.1.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.1.x updates until the major 3.2 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!