nor..67 eef7e8299b - fix SceneExplorer OptimizeGeometry entry il y a 14 ans
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BasicGameTemplate 07f9cf0d23 - remove updateModelBounds() call from BasicGame template il y a 14 ans
JME3TestsTemplate 6fd3bbedae move sdk to trunk il y a 15 ans
ant-lib 7aa8f746db - improve ant task for fetching wiki pages, no build fail when data cannot be loaded il y a 15 ans
branding 6fd3bbedae move sdk to trunk il y a 15 ans
debscripts 6fd3bbedae move sdk to trunk il y a 15 ans
harness 6fd3bbedae move sdk to trunk il y a 15 ans
jme3-angelfont 4d67ee0c3b - use only FileObject instead of File il y a 14 ans
jme3-assetpack-support eaeb1de436 - add message when assetpack was downloaded il y a 14 ans
jme3-cinematics 6fd3bbedae move sdk to trunk il y a 15 ans
jme3-code-check 6fd3bbedae move sdk to trunk il y a 15 ans
jme3-codepalette 6fd3bbedae move sdk to trunk il y a 15 ans
jme3-core eef7e8299b - fix SceneExplorer OptimizeGeometry entry il y a 14 ans
jme3-core-baselibs e511caa64f - up the version of the jme3 libraries in trunk to avoid a higher stable version number il y a 15 ans
jme3-core-libraries 6fd3bbedae move sdk to trunk il y a 15 ans
jme3-core-updatecenters 13cb24081f - enable stable update center il y a 15 ans
jme3-desktop-executables 6fd3bbedae move sdk to trunk il y a 15 ans
jme3-gui 2fc2623e97 - fix Nifty compile il y a 14 ans
jme3-lwjgl-applet 6fd3bbedae move sdk to trunk il y a 15 ans
jme3-materialeditor a724165a33 - update MaterialEditor to use getValueAsString() il y a 14 ans
jme3-model-importer b6386751e4 - refresh parent and created folder after model import il y a 14 ans
jme3-obfuscate 927721259a - add obfuscation support to jMP via ProGuard il y a 15 ans
jme3-ogretools 6fd3bbedae move sdk to trunk il y a 15 ans
jme3-ogrexml 6fd3bbedae move sdk to trunk il y a 15 ans
jme3-project-baselibs e511caa64f - up the version of the jme3 libraries in trunk to avoid a higher stable version number il y a 15 ans
jme3-project-libraries 6fd3bbedae move sdk to trunk il y a 15 ans
jme3-project-testdata 6fd3bbedae move sdk to trunk il y a 15 ans
jme3-scenecomposer 554a088ef1 - remove VehicleCreator from windows menu il y a 14 ans
jme3-templates 6fd3bbedae move sdk to trunk il y a 15 ans
jme3-terrain-editor d5c2a14602 an only add one terrain to the scene now in jmp il y a 14 ans
jme3-tests-template 6fd3bbedae move sdk to trunk il y a 15 ans
jme3-texture-editor 6fd3bbedae move sdk to trunk il y a 15 ans
jme3-vehicle-creator 554a088ef1 - remove VehicleCreator from windows menu il y a 14 ans
jme3-wavefront 6fd3bbedae move sdk to trunk il y a 15 ans
jme3-welcome-screen 6fd3bbedae move sdk to trunk il y a 15 ans
nbproject 8fd6581fde - add Font Creator to build il y a 14 ans
README.TXT 6fd3bbedae move sdk to trunk il y a 15 ans
build.xml c0a4adc02e - update jmp build script il y a 15 ans
jmonkeyplatform.icns 6fd3bbedae move sdk to trunk il y a 15 ans
jmonkeyplatform.png 6fd3bbedae move sdk to trunk il y a 15 ans
license-jme.txt 6fd3bbedae move sdk to trunk il y a 15 ans

README.TXT

What is the jMonkeyEngine SDK?
------------------------------

The jMonkeyEngine 3 SDK is a software development kit for Java 3-D game developers.
It contains the jMonkeyEngine3 library and the jMonkeyPlatform, a game development environment.
The jMonkeyEngine and the jMonkeyPlatform are platform-independent, open-source and free.

This is an alpha release (May 2010). If you encounter any issues, please tell us!
http://www.jmonkeyengine.com/wiki/doku.php/report_bugs
We are looking forward to your feedback.


Starting the jMonkeyPlatform
----------------------------

Windows: Double-Click the "bin/jmonkeyplatform.exe" file

Mac OS: Double-Click the "jmonkeyplatform.app" Application

Linux: chmod u+x bin/jmonkeyplatform; ./bin/jmonkeyplatform &


Running jMonkeyEngine Demos
---------------------------

Choose File > New Project in the jMonkeyPlatform and create a "JME3 Tests" project.
Run the test project to see JME3 feature demos.
Browse the demo source code to learn from examples.


Creating 3-D Games with the jMonkeyPlatform
-------------------------------------------

Using the jMonkeyPlatform is the easiest method to develop jMonkeyEngine-based 3-D games.
Choose File > New Project and create a "Base Game" project to get started.

See the online Documentation for jMonkeyPlatform at
http://www.jmonkeyengine.com/wiki/doku.php/jme3:jmonkeyplatform

Get jMonkeyEngine 3 tutorials at
http://www.jmonkeyengine.com/wiki/doku.php/jme3