nor..67 c65eb4d7b1 - remove native bullet from jMP core libraries 14 rokov pred
..
BasicGameTemplate 07f9cf0d23 - remove updateModelBounds() call from BasicGame template 14 rokov pred
JME3TestsTemplate 6fd3bbedae move sdk to trunk 15 rokov pred
ant-lib 45ae22e356 - add googlecode ant library 14 rokov pred
branding 6fd3bbedae move sdk to trunk 15 rokov pred
debscripts 6fd3bbedae move sdk to trunk 15 rokov pred
harness 6fd3bbedae move sdk to trunk 15 rokov pred
jme3-angelfont 4d67ee0c3b - use only FileObject instead of File 14 rokov pred
jme3-assetpack-support ea9e60d099 SDK : Fixed AssetPackLoader so build works again 14 rokov pred
jme3-cinematics 6fd3bbedae move sdk to trunk 15 rokov pred
jme3-code-check 7d09cafa71 - fix dependency issues 14 rokov pred
jme3-codepalette 6fd3bbedae move sdk to trunk 15 rokov pred
jme3-core 04859ce598 - add missing stack traces for some error display situations 14 rokov pred
jme3-core-baselibs c65eb4d7b1 - remove native bullet from jMP core libraries 14 rokov pred
jme3-core-libraries b881cee6f7 - make bullet and some nifty files public in jMP 14 rokov pred
jme3-core-updatecenters 0c3652d1d6 - fix update centers 14 rokov pred
jme3-desktop-executables 6fd3bbedae move sdk to trunk 15 rokov pred
jme3-gui 068ee238a3 - fix NiftyJmeDisplay in jMP 14 rokov pred
jme3-lwjgl-applet 6fd3bbedae move sdk to trunk 15 rokov pred
jme3-materialeditor 7d09cafa71 - fix dependency issues 14 rokov pred
jme3-model-importer b6386751e4 - refresh parent and created folder after model import 14 rokov pred
jme3-obfuscate 927721259a - add obfuscation support to jMP via ProGuard 15 rokov pred
jme3-ogretools 6fd3bbedae move sdk to trunk 15 rokov pred
jme3-ogrexml 6fd3bbedae move sdk to trunk 15 rokov pred
jme3-project-baselibs e511caa64f - up the version of the jme3 libraries in trunk to avoid a higher stable version number 14 rokov pred
jme3-project-libraries 580f9de4e4 - add new library links to jMP 14 rokov pred
jme3-project-testdata 6fd3bbedae move sdk to trunk 15 rokov pred
jme3-scenecomposer 554a088ef1 - remove VehicleCreator from windows menu 14 rokov pred
jme3-templates 6fd3bbedae move sdk to trunk 15 rokov pred
jme3-terrain-editor d5c2a14602 an only add one terrain to the scene now in jmp 14 rokov pred
jme3-tests-template 6fd3bbedae move sdk to trunk 15 rokov pred
jme3-texture-editor 6fd3bbedae move sdk to trunk 15 rokov pred
jme3-vehicle-creator 0012e955d2 SDK 14 rokov pred
jme3-wavefront 6fd3bbedae move sdk to trunk 15 rokov pred
jme3-welcome-screen 5b26b5b7c2 - disable welcome screen 14 rokov pred
nbproject 8fd6581fde - add Font Creator to build 14 rokov pred
README.TXT 6fd3bbedae move sdk to trunk 15 rokov pred
build.xml 30ffc98eaf - remove downloading of help sets from build (images download is broken and it takes too long) 14 rokov pred
jmonkeyplatform.icns 6fd3bbedae move sdk to trunk 15 rokov pred
jmonkeyplatform.png 6fd3bbedae move sdk to trunk 15 rokov pred
license-jme.txt 6fd3bbedae move sdk to trunk 15 rokov pred

README.TXT

What is the jMonkeyEngine SDK?
------------------------------

The jMonkeyEngine 3 SDK is a software development kit for Java 3-D game developers.
It contains the jMonkeyEngine3 library and the jMonkeyPlatform, a game development environment.
The jMonkeyEngine and the jMonkeyPlatform are platform-independent, open-source and free.

This is an alpha release (May 2010). If you encounter any issues, please tell us!
http://www.jmonkeyengine.com/wiki/doku.php/report_bugs
We are looking forward to your feedback.


Starting the jMonkeyPlatform
----------------------------

Windows: Double-Click the "bin/jmonkeyplatform.exe" file

Mac OS: Double-Click the "jmonkeyplatform.app" Application

Linux: chmod u+x bin/jmonkeyplatform; ./bin/jmonkeyplatform &


Running jMonkeyEngine Demos
---------------------------

Choose File > New Project in the jMonkeyPlatform and create a "JME3 Tests" project.
Run the test project to see JME3 feature demos.
Browse the demo source code to learn from examples.


Creating 3-D Games with the jMonkeyPlatform
-------------------------------------------

Using the jMonkeyPlatform is the easiest method to develop jMonkeyEngine-based 3-D games.
Choose File > New Project and create a "Base Game" project to get started.

See the online Documentation for jMonkeyPlatform at
http://www.jmonkeyengine.com/wiki/doku.php/jme3:jmonkeyplatform

Get jMonkeyEngine 3 tutorials at
http://www.jmonkeyengine.com/wiki/doku.php/jme3