A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

[email protected] 5372cb505d remove CRs from line endings (added in previous commit) 11 vuotta sitten
gradle fbea47e407 add gradle wrapper 11 vuotta sitten
jme3-android 7c8fa29b26 Adding a VideoRecorderAppState for Android. Performance is really bad, but it will at least run and store the AVI. Not really intended for app usage, but it's been handy in a couple of places. Just committing to lot lose the changes necessary to make it run. More work required, for sure. 11 vuotta sitten
jme3-android-native 8b912cd768 change method to check for existance of the android ndk 11 vuotta sitten
jme3-blender 3b187e9342 Bugfix: fix that allows to use either quaternion or euler rotation in 11 vuotta sitten
jme3-bullet a16857c8f4 switch to gradle layout 11 vuotta sitten
jme3-bullet-native a43b5c1835 remove android mk files from bullet-native. android native bullet has it's own subproject 11 vuotta sitten
jme3-bullet-native-android 26c08caa8c add separate project files for building android native bullet 11 vuotta sitten
jme3-core 5b8dfbc27c typos in Spatial.java comments as discussed at http://hub.jmonkeyengine.org/forum/topic/typos-in-spatial-java-comments/ 11 vuotta sitten
jme3-desktop 2b8cdbb34c Fix for the ErrorDialog. 11 vuotta sitten
jme3-effects 1b3c2e4436 Fixed some compilations warning in the lightScattering shaders and a compilation error in the glsl 1.2 shader 11 vuotta sitten
jme3-examples 8d2b7a53e6 fix race in TestAwtPanels as discussed at http://hub.jmonkeyengine.org/forum/topic/fix-for-race-in-testawtpanels 11 vuotta sitten
jme3-ios 625264b6d8 Added base input handler - touch and simulated mouse 11 vuotta sitten
jme3-jbullet a16857c8f4 switch to gradle layout 11 vuotta sitten
jme3-jogg 7a000bb5fe use maven repo version of j-ogg and j-vorbisd 11 vuotta sitten
jme3-jogl b37a5357cf update jogl dependency to 2.1.4 11 vuotta sitten
jme3-lwjgl a16857c8f4 switch to gradle layout 11 vuotta sitten
jme3-networking a16857c8f4 switch to gradle layout 11 vuotta sitten
jme3-niftygui a16857c8f4 switch to gradle layout 11 vuotta sitten
jme3-plugins a16857c8f4 switch to gradle layout 11 vuotta sitten
jme3-terrain 7df0b41585 TerrainLodControl no longer caches camera positions. Issue #121 11 vuotta sitten
jme3-testdata a16857c8f4 switch to gradle layout 11 vuotta sitten
lib 7a000bb5fe use maven repo version of j-ogg and j-vorbisd 11 vuotta sitten
sdk 539c2e65fc - update JmeVersion automatically in build script 11 vuotta sitten
.gitignore ef23737d36 ignore android native bullet build directory 11 vuotta sitten
CONTRIBUTING.md 414854004f Update CONTRIBUTING.md 11 vuotta sitten
README.md fba87fb0ea Added README.md v1 11 vuotta sitten
build.gradle 8b912cd768 change method to check for existance of the android ndk 11 vuotta sitten
common.gradle 539c2e65fc - update JmeVersion automatically in build script 11 vuotta sitten
gradle.properties 539c2e65fc - update JmeVersion automatically in build script 11 vuotta sitten
gradlew fbea47e407 add gradle wrapper 11 vuotta sitten
gradlew.bat fbea47e407 add gradle wrapper 11 vuotta sitten
settings.gradle 1ef1420c4d update settings.gradle to include android native bullet project 11 vuotta sitten

README.md

jMonkeyEngine

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives in Q4 2014.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!