A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold 570e4850ea rm auto-generated C++ headers from repo, rm unzipped files during clean 7 éve
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 éve
jme3-android f40ba25a56 correct more grammar/spelling errors in comments 7 éve
jme3-android-examples b159c847cc comment corrections: mostly spelling and grammar 7 éve
jme3-android-native 8899bec0cb Update native libraries 9 éve
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jme3-bullet 087197aff4 Fix bullet skipping enqueued tasks - #867 7 éve
jme3-bullet-native 570e4850ea rm auto-generated C++ headers from repo, rm unzipped files during clean 7 éve
jme3-bullet-native-android 3cdb7fd928 bullet-native: move generate headers task 8 éve
jme3-core 2d6aa15526 correct a typographical error in JavaDoc 7 éve
jme3-desktop 826908b042 correct more grammar/spelling errors in comments 7 éve
jme3-effects 81667f8f45 Fixed the DepthOfFieldFilter to properly get the near/far distance from JME 7 éve
jme3-examples ac182e38d5 add a test for JME issue #877 7 éve
jme3-ios 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 éve
jme3-jbullet bc624f1f73 correct more typographical errors in comments 7 éve
jme3-jogg 826908b042 correct more grammar/spelling errors in comments 7 éve
jme3-jogl 266d8b0828 Implements SSBO (Shader Storage Buffer Object) and UBO (Uniform Buffer Object) support 7 éve
jme3-lwjgl 266d8b0828 Implements SSBO (Shader Storage Buffer Object) and UBO (Uniform Buffer Object) support 7 éve
jme3-lwjgl3 bbcb8c5701 Feature 871 (#873) 7 éve
jme3-networking bc624f1f73 correct more typographical errors in comments 7 éve
jme3-niftygui 531ff4edb1 correct 2 more typographical errors in comments 7 éve
jme3-plugins daba9b8bc7 Proper serialisation for morph animation 7 éve
jme3-terrain f40ba25a56 correct more grammar/spelling errors in comments 7 éve
jme3-testdata d6b05553b5 Ogre loader now loads animations and armature with the new system 7 éve
jme3-vr f40ba25a56 correct more grammar/spelling errors in comments 7 éve
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 éve
private 17d7134e2d bullet: enable upload for linux/mac 8 éve
.gitignore 570e4850ea rm auto-generated C++ headers from repo, rm unzipped files during clean 7 éve
.nb-gradle-properties f33fb69803 Add default license for new files 10 éve
.travis.yml 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 éve
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README.md 4d67cfedf5 Updated version. 7 éve
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bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 éve
build.gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 éve
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 éve
common.gradle 93001ec290 Fix #456 7 éve
gradle.properties d57c362ec3 build javadoc by default 7 éve
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gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 éve
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README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!