rem..om cbafa1852b Shadows : There is now an alternative to the PssmRenderer : the PssmFilter that has to be used as any other filter. It does the same ass the PssmRenderer except the post shadow pass is done in screen space making it run very faster on scene that have a lot of shadow recieving Geometries. há 13 anos atrás
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Common cbafa1852b Shadows : There is now an alternative to the PssmRenderer : the PssmFilter that has to be used as any other filter. It does the same ass the PssmRenderer except the post shadow pass is done in screen space making it run very faster on scene that have a lot of shadow recieving Geometries. há 13 anos atrás
Interface 9e53abbb7a move jme3 to trunk há 15 anos atrás
joystick-mapping.properties f0d4f86dd8 Updates to use logical ID mapping instead of names. há 13 anos atrás