A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

MeFisto94 646e6741b9 GLSLCompat: The Matrix3 Sub-Constructor is called mat3_sub and defers to the builtin mat3 if available. 5 년 전
.github 7c01019f0c Don't fail if there is no javadoc to commit. 5 년 전
gradle ffd9cfcf25 Upgrade Gradle 4.10 -> 5.6.4 (#1238) 5 년 전
jme3-android 2379cfba77 Merge pull request #1276 from MeFisto94/fix-gldebug 5 년 전
jme3-android-examples f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 년 전
jme3-android-native 31476679be Fix openal-soft dead link 5 년 전
jme3-blender f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 년 전
jme3-bullet f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 년 전
jme3-bullet-native 128e079a22 Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang). 5 년 전
jme3-bullet-native-android 128e079a22 Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang). 5 년 전
jme3-core 646e6741b9 GLSLCompat: The Matrix3 Sub-Constructor is called mat3_sub and defers to the builtin mat3 if available. 5 년 전
jme3-desktop f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 년 전
jme3-effects f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 년 전
jme3-examples b93ea18fa2 Lwjgl3 restart input handle (#1268) 5 년 전
jme3-ios 2379cfba77 Merge pull request #1276 from MeFisto94/fix-gldebug 5 년 전
jme3-jbullet f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 년 전
jme3-jogg 0fd70b81c9 Add missing @Override annotations (#1270) 5 년 전
jme3-jogl 12481c08f6 Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile. 5 년 전
jme3-lwjgl 2379cfba77 Merge pull request #1276 from MeFisto94/fix-gldebug 5 년 전
jme3-lwjgl3 2379cfba77 Merge pull request #1276 from MeFisto94/fix-gldebug 5 년 전
jme3-networking f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 년 전
jme3-niftygui f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 년 전
jme3-plugins f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 년 전
jme3-terrain f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 년 전
jme3-testdata 663c9776e8 Android openGL ES 3 support (#1147) 5 년 전
jme3-vr 2379cfba77 Merge pull request #1276 from MeFisto94/fix-gldebug 5 년 전
lib 663c9776e8 Android openGL ES 3 support (#1147) 5 년 전
.gitignore 88e9c8482c Store prebuild libraries outside the source folder, download prebuilt libraries from bintray 6 년 전
.nb-gradle-properties f33fb69803 Add default license for new files 10 년 전
CONTRIBUTING.md 7a4e881bc6 Adding link to project tab. (#1170) 6 년 전
README.md 0252c1b623 README.md: add "Jumping Jack Flag" to game list 5 년 전
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 년 전
build.gradle 728a05c4f3 lambda :tada: 5 년 전
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 년 전
common.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 년 전
gradle.properties b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 년 전
gradlew ffd9cfcf25 Upgrade Gradle 4.10 -> 5.6.4 (#1238) 5 년 전
gradlew.bat ffd9cfcf25 Upgrade Gradle 4.10 -> 5.6.4 (#1238) 5 년 전
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 년 전
license.txt f33fb69803 Add default license for new files 10 년 전
local.properties bea1601994 jme3-android-examples: add project for android examples 10 년 전
natives-snapshot.properties 426969daeb [skip ci] update natives snapshot 5 년 전
settings.gradle 59d41c865b First jme3-vr commit 8 년 전
version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 년 전

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.4 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!