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.github
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391e0dc6d0
Update checkout action to v2
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5 lat temu |
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gradle
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694232e269
use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4
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7 lat temu |
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jme3-android
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
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5 lat temu |
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jme3-android-examples
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663c9776e8
Android openGL ES 3 support (#1147)
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6 lat temu |
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jme3-android-native
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836455826b
Fix openal-soft dead link
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5 lat temu |
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jme3-blender
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80aed88f82
fix for NPE when being called from CombinedTexture with null baseImage (#1146)
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6 lat temu |
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jme3-bullet
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75001d8abd
protect 52 no-arg constructors in the jme3-bullet/jme3-jbullet libraries (#1229)
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6 lat temu |
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jme3-bullet-native
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128e079a22
Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang).
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6 lat temu |
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jme3-bullet-native-android
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128e079a22
Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang).
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6 lat temu |
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jme3-core
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66f316b3aa
Fixes SSBO causing GL_INVALID_ENUM in Debug Mode
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5 lat temu |
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jme3-desktop
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3e89cd1377
define 2 new Platform values for Linux ARM, register BulletJme lib paths (#1182)
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6 lat temu |
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jme3-effects
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663c9776e8
Android openGL ES 3 support (#1147)
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6 lat temu |
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jme3-examples
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1198908555
Lwjgl3 restart input handle (#1268)
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5 lat temu |
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jme3-ios
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
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5 lat temu |
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jme3-jbullet
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75001d8abd
protect 52 no-arg constructors in the jme3-bullet/jme3-jbullet libraries (#1229)
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6 lat temu |
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jme3-jogg
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826908b042
correct more grammar/spelling errors in comments
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8 lat temu |
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jme3-jogl
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
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5 lat temu |
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jme3-lwjgl
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
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5 lat temu |
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jme3-lwjgl3
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
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5 lat temu |
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jme3-networking
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f312608725
Fixed ClassCastException in RMI implementation. (#1195)
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6 lat temu |
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jme3-niftygui
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194ae883c5
fix for issue #99 (pr #1082)
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6 lat temu |
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jme3-plugins
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5eaf653de9
address issue #1119 (serialization with protected/private constructor) (#1181)
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6 lat temu |
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jme3-terrain
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55a36abe9d
Fixes #1261 - Clone the Terrain Picker, so that loading a terrain from file still works (after cloning, the picker would have the wrong terrain quad instance)
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5 lat temu |
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jme3-testdata
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663c9776e8
Android openGL ES 3 support (#1147)
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6 lat temu |
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jme3-vr
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
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5 lat temu |
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lib
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663c9776e8
Android openGL ES 3 support (#1147)
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6 lat temu |
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.gitignore
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88e9c8482c
Store prebuild libraries outside the source folder, download prebuilt libraries from bintray
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6 lat temu |
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.nb-gradle-properties
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f33fb69803
Add default license for new files
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11 lat temu |
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CONTRIBUTING.md
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7a4e881bc6
Adding link to project tab. (#1170)
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6 lat temu |
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README.md
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69ef8efcce
Github Actions
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6 lat temu |
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bintray.gradle
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2aca942b1b
build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central
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10 lat temu |
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build.gradle
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17fbedd5fe
Fixes Bullet-Native Artifacts not containing natives when not building from cpp source and not using the build target.
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5 lat temu |
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common-android-app.gradle
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816ab99ac5
Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property.
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6 lat temu |
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common.gradle
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816ab99ac5
Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property.
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6 lat temu |
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gradle.properties
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8905b3d8f8
Refactored how versions are auto-built to provide more normal versions
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6 lat temu |
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gradlew
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694232e269
use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4
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7 lat temu |
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gradlew.bat
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9c0b977154
upgrade to gradle 4.1
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8 lat temu |
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javadoc-overview.html
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abb2b784e0
Javadoc: Add engine overview
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11 lat temu |
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license.txt
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f33fb69803
Add default license for new files
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11 lat temu |
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local.properties
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bea1601994
jme3-android-examples: add project for android examples
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10 lat temu |
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natives-snapshot.properties
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584bb79392
[skip ci] update natives snapshot
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6 lat temu |
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settings.gradle
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59d41c865b
First jme3-vr commit
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9 lat temu |
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version.gradle
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8905b3d8f8
Refactored how versions are auto-built to provide more normal versions
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6 lat temu |