A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Remy Van Doosselaer 683bf632f6 add an empty constructor to Grid mesh (#747) 7 년 전
gradle 9c0b977154 upgrade to gradle 4.1 7 년 전
jme3-android 93001ec290 Fix #456 7 년 전
jme3-android-examples 898079eded Android-Examples: update doc 9 년 전
jme3-android-native 8899bec0cb Update native libraries 9 년 전
jme3-blender 9100cff4aa BlenderImporter: Don't silently fail when a packed file couldn't be loaded but use a Placeholder Texture 7 년 전
jme3-bullet 00ce009925 fix for issue #772: populate bullet debug mesh using unscaled shape 7 년 전
jme3-bullet-native 8f1316ce4e [ci skip] bullet: update windows natives 8 년 전
jme3-bullet-native-android 3cdb7fd928 bullet-native: move generate headers task 8 년 전
jme3-core 683bf632f6 add an empty constructor to Grid mesh (#747) 7 년 전
jme3-desktop 6479a7cdf8 Add locale translation for zh_CN 8 년 전
jme3-effects b56e321218 Avoid calculating whitepoint for each sample for HDR (#722) 8 년 전
jme3-examples e4b6bf82a2 Better PBR env map generation 7 년 전
jme3-ios 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 년 전
jme3-jbullet 93001ec290 Fix #456 7 년 전
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis 10 년 전
jme3-jogl 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 년 전
jme3-lwjgl 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 년 전
jme3-lwjgl3 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 년 전
jme3-networking 4b78f099ca Broke out the Serializer's static initializer into a separate initialize() 8 년 전
jme3-niftygui 676251b4d5 nifty-gui: upgrade from 1.4.1 to 1.4.2, available on maven central with the new “official” groupId: com.github.nifty-gui 7 년 전
jme3-plugins 9578b0410e extended some things from shader node system. 7 년 전
jme3-terrain 69b7f7e655 fixed some changes. 7 년 전
jme3-testdata e4b6bf82a2 Better PBR env map generation 7 년 전
jme3-vr 58a9211879 OpenVR 1.0.9 and Occulus Support (#779) 7 년 전
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 년 전
private 17d7134e2d bullet: enable upload for linux/mac 8 년 전
.gitignore 888b66892d Ignoring .gitignore files 8 년 전
.nb-gradle-properties f33fb69803 Add default license for new files 10 년 전
.travis.yml 9472c6dc81 Try to fix Travis-CI buffer overflow on JDK7 (#721) 8 년 전
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md 10 년 전
README.md 35978f9c38 Version 3.1.0 is now stable, both for the SDK and the Engine itself. 8 년 전
appveyor.yml 725983d99e Fix AppVeyor 8 년 전
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 년 전
build.gradle 9c0b977154 upgrade to gradle 4.1 7 년 전
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 년 전
common.gradle 93001ec290 Fix #456 7 년 전
gradle.properties af60797efd Update to bullet 2.86.1 (#698) 8 년 전
gradlew 9c0b977154 upgrade to gradle 4.1 7 년 전
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 년 전
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 년 전
license.txt f33fb69803 Add default license for new files 10 년 전
local.properties bea1601994 jme3-android-examples: add project for android examples 10 년 전
settings.gradle 59d41c865b First jme3-vr commit 8 년 전
version.gradle 4f53351f76 version: fix small mistake 8 년 전

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.1.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.1.x updates until the major 3.2 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!