A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

JESTERRRRRR 7095ad10e0 FlyByCamera rise/fall behaviour (issue #617) 7 лет назад
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 лет назад
jme3-android f40ba25a56 correct more grammar/spelling errors in comments 7 лет назад
jme3-android-examples b159c847cc comment corrections: mostly spelling and grammar 8 лет назад
jme3-android-native 8899bec0cb Update native libraries 9 лет назад
jme3-blender f40ba25a56 correct more grammar/spelling errors in comments 7 лет назад
jme3-bullet 21454f2ab2 fix issue #923 for native Bullet 7 лет назад
jme3-bullet-native 03a5a4470a [ci skip] bullet: update linux natives 7 лет назад
jme3-bullet-native-android 3cdb7fd928 bullet-native: move generate headers task 9 лет назад
jme3-core 7095ad10e0 FlyByCamera rise/fall behaviour (issue #617) 7 лет назад
jme3-desktop e8cb3124f2 Load animated cursor NPE 7 лет назад
jme3-effects 81667f8f45 Fixed the DepthOfFieldFilter to properly get the near/far distance from JME 7 лет назад
jme3-examples 8f21a7eb55 test and fix for issue #931 7 лет назад
jme3-ios 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 лет назад
jme3-jbullet 02ec12e454 fix for issue #917 7 лет назад
jme3-jogg 826908b042 correct more grammar/spelling errors in comments 7 лет назад
jme3-jogl 266d8b0828 Implements SSBO (Shader Storage Buffer Object) and UBO (Uniform Buffer Object) support 7 лет назад
jme3-lwjgl 266d8b0828 Implements SSBO (Shader Storage Buffer Object) and UBO (Uniform Buffer Object) support 7 лет назад
jme3-lwjgl3 989fc0a9f0 The mouse pos should be initialized always 7 лет назад
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jme3-plugins daba9b8bc7 Proper serialisation for morph animation 7 лет назад
jme3-terrain f40ba25a56 correct more grammar/spelling errors in comments 7 лет назад
jme3-testdata d6b05553b5 Ogre loader now loads animations and armature with the new system 7 лет назад
jme3-vr 9661d8c747 Updating OpenVR bindings 7 лет назад
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 11 лет назад
private 17d7134e2d bullet: enable upload for linux/mac 9 лет назад
.gitignore 570e4850ea rm auto-generated C++ headers from repo, rm unzipped files during clean 7 лет назад
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CONTRIBUTING.md d61dbf1349 Added link to the wiki readme. 8 лет назад
README.md 4d67cfedf5 Updated version. 8 лет назад
appveyor.yml 570e4850ea rm auto-generated C++ headers from repo, rm unzipped files during clean 7 лет назад
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 10 лет назад
build.gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 лет назад
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common.gradle 93001ec290 Fix #456 8 лет назад
gradle.properties d57c362ec3 build javadoc by default 7 лет назад
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gradlew.bat 9c0b977154 upgrade to gradle 4.1 8 лет назад
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 11 лет назад
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local.properties bea1601994 jme3-android-examples: add project for android examples 10 лет назад
settings.gradle 59d41c865b First jme3-vr commit 9 лет назад
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README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!