A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold 72d6eb3c78 jme3-examples: add TestIssue1798 to the jme3test.post package 3 vuotta sitten
.github 7177a76021 main.yml: build on pushes to the new v3.5 branch 3 vuotta sitten
.vscode 0ee430b90e VSCODE: Format on paste and type 3 vuotta sitten
gradle ed22230268 upgrade Gradle to v6.9.2 3 vuotta sitten
jme3-android 64e6eb14a3 Android: Fixed duplicate destruction of JmeSurfaceView (#1801) 3 vuotta sitten
jme3-android-examples 22d8634a45 jme3-android-examples: upgrade the "junit" library to v4.13.2 3 vuotta sitten
jme3-android-native ec136bac24 Upgrade Gradle to 6.9 (#1588) 4 vuotta sitten
jme3-bullet c183ff013b rename more method arguments for clarity (#1742) 3 vuotta sitten
jme3-core f8251c3443 FrameBuffer: rename a private field for clarity 3 vuotta sitten
jme3-desktop 2d8da5d054 NativeLibraryLoader: define asset path for bulletjme on Windows_ARM64 3 vuotta sitten
jme3-effects 398216eab5 ContrastAdjustment.j3md: correct a typo 3 vuotta sitten
jme3-examples 72d6eb3c78 jme3-examples: add TestIssue1798 to the jme3test.post package 3 vuotta sitten
jme3-ios 0c9dbef2bd downgrade or delete unnecessary library dependencies (#1714) 3 vuotta sitten
jme3-jbullet 8f06fec83f PhysicsCharacter: add javadoc for the setGravity() method (#1763) 3 vuotta sitten
jme3-jogg 0b5e8693f1 rename private variables (#1736) 3 vuotta sitten
jme3-lwjgl 3d979df4bc refactor to avoid invoking AppSettings.getBoolean() directly (#1796) 3 vuotta sitten
jme3-lwjgl3 3d979df4bc refactor to avoid invoking AppSettings.getBoolean() directly (#1796) 3 vuotta sitten
jme3-networking f0918a4caf avoid use of deprecated methods (mostly Class.newInstance()) (#1774) 3 vuotta sitten
jme3-niftygui c648aad19e solve issue #1780 (built-in matdefs/shaders lack core-profile support) (#1781) 3 vuotta sitten
jme3-plugins 7491877b61 jme3-plugins: update the "gson" library to v2.9.0 3 vuotta sitten
jme3-terrain c648aad19e solve issue #1780 (built-in matdefs/shaders lack core-profile support) (#1781) 3 vuotta sitten
jme3-testdata 645b1bb3fb ColorAdjustmentFilter (#1665) 3 vuotta sitten
jme3-vr 3d979df4bc refactor to avoid invoking AppSettings.getBoolean() directly (#1796) 3 vuotta sitten
lib aa8cceebc8 correct the dependencies of jme3-jbullet (#1541) 4 vuotta sitten
.gitignore 287f492955 remove the local.properties file (#1708) 3 vuotta sitten
.nb-gradle-properties f33fb69803 Add default license for new files 10 vuotta sitten
CONTRIBUTING.md 0cd971c3f4 document the correct build procedure (#1675) 3 vuotta sitten
LICENSE 890d390b57 LICENSE: update copyright years 3 vuotta sitten
README.md 435101a2c1 README.md: the latest stable version of the Engine is v3.5.2 3 vuotta sitten
build.gradle 778c821fc3 build.gradle: update the version of Gradle required by the wrapper 4 vuotta sitten
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 vuotta sitten
common.gradle 27d9fbfb67 upgrade the groovy-test library to v3.0.10 3 vuotta sitten
gradle.properties dd0b896d58 gradle.properties: next release from "master" branch should be v3.6.0 3 vuotta sitten
gradlew ed22230268 upgrade Gradle to v6.9.2 3 vuotta sitten
gradlew.bat fd41c657a3 upgrade the Gradle wrapper to 6.9.1 4 vuotta sitten
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 vuotta sitten
license.txt 34efdac11a Add project license header information 4 vuotta sitten
natives-snapshot.properties b5a42a2880 [skip ci] update natives snapshot 4 vuotta sitten
settings.gradle 671a90b7f0 eliminate native Bullet from build scripts 4 vuotta sitten
version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 vuotta sitten

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.5.2 is the latest stable version of the Engine. v3.3.2 is the latest stable version of the jMonkeyEngine SDK.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License