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engine
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743aa2144a
Android: Add scaling to input coordinates (onTouch Coordinates from Android) to compensate for manually set surface resolutions. Android always sends the touch coordinates relative to the view resolution, not the resolution of the surface. If users use view.getHolder().setFixedSize(width, height) in MainActivity.onCreate(), then the input coordinates are not correct which messes up ray casting and other things. This scales the input coordinates before sending them to jME.
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12 роки тому |
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nbproject
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0ef9a6b152
- add NetBeans Freeform project to build SDK
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15 роки тому |
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sdk
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d723af5009
SDK's camera now focuses on the cursor, no more unresponsive zooming. Also fixed an issue with terrain editor's save cookies not resetting. Happy Halloween
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12 роки тому |
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build.xml
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2bb849a0f3
- change build file to use build-zip target
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12 роки тому |