A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold 77813a166a fix issue 1559 (TestSoftwareMouse misbehaves with LWJGL v3) преди 4 години
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jme3-effects 90dce70af2 jme3-effects: correct some typos/inaccuracies in the javadoc преди 4 години
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jme3-lwjgl 83d66aee93 LwjglContext: correction to comment ("relevent" -> "relevant") преди 4 години
jme3-lwjgl3 1b5688914a Refactors the context restart code. (#1526) преди 4 години
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common.gradle ff2df9e324 enable doclint for some libraries преди 4 години
gradle.properties 33a75ddddd gradle.properties: next release from "master" branch should be v3.5.0 преди 4 години
gradlew ffd9cfcf25 Upgrade Gradle 4.10 -> 5.6.4 (#1238) преди 5 години
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README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.3.2 is the latest stable version of the jMonkeyEngine SDK.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!